Epic has released Unreal Engine 4.18. From the blog announcement:
New features include:
Lighting improvements - volumetric lightmaps, precomputed lighting on volumetric fog, improved static skylight directtonality, multi-bounce indirect light from skylights
Apple ARKit support
Google ARCore Developer Preview support
Clothing Tools
Media Framework improvements
Sequencer improvements
Improved physics asset editor
multi-convex generation for physics asset bodies
RigidBody Anim Node improvements
Blendspace Editor improvements
Global Find in Blueprints
and more...
Full release notes available in the UE4 forums.
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