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warning X4715

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Apparently I obtain some: FXC : warning X4715: emitting a system-interpreted value which may not be written in every execution path of the shader [C:\projects\mage\MAGE\MAGE.vcxproj] FXC : warning X4715: emitting a system-interpreted value which may not be written in every execution path of the shader [C:\projects\mage\MAGE\MAGE.vcxproj] FXC : warning X4715: emitting a system-interpreted value which may not be written in every execution path of the shader [C:\projects\mage\MAGE\MAGE.vcxproj] FXC : warning X4715: emitting a system-interpreted value which may not be written in every execution path of the shader [C:\projects\mage\MAGE\MAGE.vcxproj] FXC : warning X4715: emitting a system-interpreted value which may not be written in every execution path of the shader [C:\projects\mage\MAGE\MAGE.vcxproj] FXC : warning X4715: emitting a system-interpreted value which may not be written in every execution path of the shader [C:\projects\mage\MAGE\MAGE.vcxproj] in debug mode. Unlike other warnings, I do not receive any file and/or line information from FXC. I tracked these warnings down in my Appveyor history, but it does not make sense (I just changed some markdown file and since then these warnings are always there in debug mode.) I noticed that my debug mode uses "enable debugging information", what does that mean exactly for my shaders? Do I pay some performance and/or bytes for this (otherwise, I could use this for release as well)?

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