Hello, I started to reading DirectX 11 Programming by Frank Luna but I'm encountered with weird problem I'm not able to solve because I even can't find people with exact same problem. As you see I'm using VS2010 and DirectX 11, I mean my setup is exact the same as in the book.
The error occurs in the first sample of the book (BoxDemo.cpp). I think the error is in lines:
HR(D3DX11CreateEffectFromMemory(compiledShader->GetBufferPointer(), compiledShader->GetBufferSize(),
0, md3dDevice, &mFX));
(See screenshots below).
Could anyone help me? Maybe there are some people with the same error or who solved it.
Thanks in advance.
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