We are moving out of LibGDX. What should be our next engine?
I am using LibGDX for making games. We are planning to move to some other engine. What would you recommend? We are planning to develop games for PC and Consoles.
View ArticleI need some info on making a text based MUD.
Hi there, I have worked on multiple games in the past: text based/2D/3D. But now I want to make an mmo, specifically a text based one, known as a MUD. The thing is I don't know much about making them,...
View ArticleAre C++ and C# a double edged sword for every game developer?
Dear all game developer out there, Should I learn C++ or C# first before getting my hands dirty with any game engines because I saw a lot of posts talking about how these two computer languages...
View ArticleSet constant buffer for pixel shader only
Hi everyone, I porting a project from DX11 to DX12. - In Dx11,we can set the constant buffer for each shader by using : VSSetConstantBuffer, PSSetConstantBuffer. But in Dx12 I am using...
View ArticleDevlog #20 - Environment #1
Hi everyone! I hope you're all doing well. We don't have much to say this week, since we're preparing for WebSummit next week! Oh, how time flew! Ahah But we decided to start working on the looks of...
View ArticleError Code: D3D11_ERROR_FILE_NOT_FOUND (0X887C0002) Calling: D3DX11...
Hello, I started to reading DirectX 11 Programming by Frank Luna but I'm encountered with weird problem I'm not able to solve because I even can't find people with exact same problem. As you see I'm...
View ArticleCompressing audio file size whilst trying to preserve more quality
Hi, I'm trying to work out a way to preserve some more quality when I compress to a low bit rate m4a to be used in an online browser game. Any help would be greatly appreciated for any software...
View ArticleSimple Android Strategy game
Hello everybody I am interested in learning how to develop an app/game for Android devices. I have experience with UE4 and know the basics of C++. Would a very simple version of Armory & Machine be...
View ArticleGame Design Student
Hi everyone! I'm currently attending school to be a Game Designer. I want to eventually specifically specialize in level design. My question is do you have to be good at math to be successful in this...
View ArticleMobile Game Reviews: Let's Talk Exogears 2
In this daily blog (and video)-series I take a first impressions look at the best mobile games that I come by. Be sure to share your favorite mobile game with the rest of us in the comments below! The...
View ArticleBest Music for your Proyects!
Hello everyone. I'm Giorgiost, composer and music producer for videogames. I have composed soundtracks for videogames available on Steam and GooglePlay and I am currently adjusting details for "Xenon...
View ArticleWhen are renderables blitted to the render target?
So I have potentially a fairly simple question When rendering various things, whether they are 2D or 3D, when do they get placed or blitted onto the set render target? Is it at the moment when you call...
View ArticleExtreme Newbie Questions
HI, I'm not sure what this forum is all about so I hope I'm at the right place. I have decided to create a new "Board Game". Does that fit in with this forum? The type of game I would like to design is...
View ArticleDXGI_FORMAT_R16G16B16A16_FLOAT and multi sampling
MSDN says that FEATURE_LEVEL_10_1 devices are required to support 4x MSAA for all render targets except R32G32B32A32 and R32G32B32. FEATURE_LEVEL_11_0 devices are required to support 4x MSAA for all...
View ArticleFrom the Forum – Issue #168
Welcome to this week’s From the Forum. In this post, we highlight a few Corona Community Forums posts that cover important topics. Modules, modules, modules Developers love to build their own...
View Articleproblem insert a inventory system
i start my game with a skills system tutorial and now i want implent a inventory system and quest system the problem i don´t know you to implement in my project the problem its is how the two toturial...
View ArticleHow Much is Too Much?
Here, I introduced myself, but I didn't pose any questions. Now I've thought more about what I wanted to ask. Eric Barone, also known as ConcernedApe, created Stardew Valley entirely on his own in 4...
View ArticlePhysics for strategy games
Hi, I'm trying to implement physics for a strategy game, but I don't know much about physics other than basic techniques (radius, AABB). How does soldier collision work in a game like Total War? Right...
View ArticleLooking to join a beginner dev team
Hi,I don't have much experience, but I enjoy designing gameplay and mechanics and writing. I still have to learn some, so I'm hoping to join a team with a similar beginning skill level. I'd prefer to...
View ArticleSoccer game that you never played before
http://store.steampowered.com/app/719970/Soccer_Simulation/
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