Hello everyone.
My new game Name: JumpBall Genre: clicker Engine: cocso2d-x + Box2D Language: C++ Complete: 80 %
Description: Tap to screen for pushed ball. At each mark it is necessary to be ahead of the balloon, which is constantly accelerated. When pushing the ball you need to give the maximum possible acceleration if you make a mistake then the ball will slow down very much. Video
Each time generate new terrain
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