Hello,
I'm developing a roguelike game. Currently it's in a playable state and I think it's a high time to show it and hopefully get some feedback.
The game has following features:
- turn based
- procedurally generated levels
- tons of loot
- spells system
- trading system
- some quests
- some limited crafting
- door/key/lever mechanics
- quite a lot of different (look/behaviour) monsters
Trailer:
Demo: http://kotogames.com/wp-content/uploads/2017/11/OuaD_demo.zip
Regards,
Tom
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