Hey all, been working through Daniel Schuller's "How to Make an RPG", except in Unity in C#.
Its been fun so far, finished basic stats and leveling, and eveything works as expected. However:
knowledge of C# is lacking,
What aspects of C# would be useful for this kind of project?
For example I have been using Dictionaries to store stat keyvaluepairs.
Any specific aspects of C# I should dig into more?
↧