New game designer
I'm an new game designer and hope to be excellent in this field any pointers in how to do that?
View Articleopengl es texturing line
i have an application that allows drawing thru touch just like paint and using opengl es (mobile), currently, the line is just drawing with simple/default line style of opengl using GL_LINE_STRIP, i...
View ArticleSound effects for game.
Hi guys ! I make me own game and i need sound effects for this (my first time) . In google i found some sound effects packs :...
View ArticleBad Pad is almost done!
Bad Pad, is going into the final phase of Early Access and we'll be ready for release Q1 2018! Bad Pad is an hard rock comedy platformer, it tells the story of a gamepad's buttons who came to life and...
View ArticleC# Concepts Useful For JRPGs?
Hey all, been working through Daniel Schuller's "How to Make an RPG", except in Unity in C#. Its been fun so far, finished basic stats and leveling, and eveything works as expected. However: knowledge...
View ArticleMobile Game Reviews: Let's Talk Stick War: Legacy
In this daily blog (and video)-series I take a first impressions look at the best mobile games that I come by. Be sure to share your favorite mobile game with the rest of us in the comments below! With...
View ArticleSlope Down: First Trip - Let me show you my second game
Hi everyone! I'm indie game developer on Unity. Today I have released my second game - Slope Down: First Trip It's a huge descent with a high speed through the green plains and cliffs. Arcade where you...
View ArticleQuestions about a scaling up, down, and resetting using a scale matrix
Hey I have a quick question about a scale matrices I have my matrices in column major order and I know a scale matrix looks like: // Column order matrix. Data arragned in an array: 0 4 8 12 1 5 9 13 2...
View ArticleBlack Weekend at OGsoundFX.com / 70% Off All Sound Effects !!!
That's right ! With the coupon code BLACKWEEKEND get 70% off all sound effects at http://www.ogsoundfx.com What kind of Sound Effects are you looking for ? Monsters ? Guns & Explosions ? Weather...
View ArticleCreateSwapChain throws an exception
A player of my game contacted me, because the game crashes during start-up. After taking a look into log file he sent me, calling CreateSwapChain results in an exception as shown below. HRESULT:...
View ArticleCoffee == Music
Hello there, hard-working game developer! Are you wondering how to make music out of coffee? It's easy! Just follow a few simple steps! 1. Find a composer (but where... one just can't get the right...
View ArticleRecruiting: Concept Artist, Character Modeler, Animator, Lore Writer
Hello, We are (informally known as) Frost Phoenix Studio and we are recruiting 3 new members to our our current game dev team. We are searching for a Concept Artist, an Animator, a Lore Writer and a...
View ArticleShader Visibility on Root Signature
Hello guys! My constant buffer view is used by geometry and pixel shaders but not vertex shader. What would a good practice in this case to setup constant buffer view visibility on the root signature?...
View ArticleOpenGL: How to apply antialiasing in certain area of the screen
Hi guys, I want to apply antialiasing in certain area of the screen using OpenGL. For instance, if I have a star-shaped mask, I want to apply only to that star-area. Any ideas? Thanks!
View ArticleAsk me anything - creator of Artemis Entity system framework
I've bee quite hands off since I created the thing, but enjoying to watch the evolution of it, to see it ported to so many languages, more than I can possibly imagine.
View ArticleFlow for creating a basic inventory system from scratch...
I have an inventory system that I am trying to make as part of my first programming venture. Creating the inventory doesn't seem to pose the challenge, but rather the control flow and code organisation...
View ArticleI think the path I chose is wrong.... | Should I be worried about similarity...
This will be my third thread here, and I'll celebrate for being....engage in a forum community for this much by....er....ah yes, thanking everyone that has helped me in my previous two thread, esp to...
View ArticleCharacter Solver
So right now for my character solver I compute the time of impact of a character AABB and convex polygons using an algorithm based on "Robust Continuous Collision Detection Between Arbitrary Polyhedra...
View ArticleReflection effect - Reflected image size gets cut off
Hi guys, following Rastertek tutorial and making a reflection effect using render targets in DirectX11. http://www.rastertek.com/dx11tut27.html Got it working, but as you can see, the reflected image...
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