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Some minor design decisions to make

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I am always feeling that I should process the movement within the movers (pathfinders) themselves. But I have a small decision to make, there should be some compromise by now. Consideration 1: (one interface preferred) When 2 different movers, such as astar and the hierarchical astar both produce waypoints of same kind, it should be more convenient to give a consistent interface for both HPA is not part of AStar, maybe I can do it Consideration 2: (movers responsible for moving the objects) It provides a cleaner organization, and I can easily start and stop one mover and switch to another at my own will

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