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Project Ironfist seeks programmers

Project Ironfist is recruiting programmers! Project Ironfist is a mod for the classic game Heroes of Might and Magic II. We have an active fan community, and are busy creating the new Cyborg faction,...

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Why are licensed game engines being used more frequently?

So recently, I noticed that some Japanese devs are starting to use licensed game engines rather than custom game engines such as how Nintendo is using Havok for Botw, or how Shenmue 3 is using Unreal 4...

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MechBox 2: Hardest Puzzle Ever

MechBox 2 challenges players to uncover the secrets of a mysterious post-apocalyptic puzzle box. Explore each protective layer in a series of ever-changing puzzle and logic challenges to find the...

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Some minor design decisions to make

I am always feeling that I should process the movement within the movers (pathfinders) themselves. But I have a small decision to make, there should be some compromise by now. Consideration 1: (one...

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Shift Quantum Systems

In this article, we will cover a few aspects of the systems implemented in the code base of Shift Quantum. From how blocks composing the levels are managed, to our command system for the in-game level...

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Are there established middleware/engines for browser based MMOs?

Like the kind of .io games... Presumably a central server backend and the client runs in your browser using HTML5. Back in the day I would've used Flex/Flash but those days are gone, however I'm not a...

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C Java JDBC JSP Resources

The following link contains C, Java, JSP, JDBC tutorial for beginners. Tutorials

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legal needs for a PC game? If it's counter strike ?

Right said, but just wanted to know about what is the legal needs for a PC game? If it's counter strike ?

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IOKit has very large swapped size on iPhone6

We use OpenGL ES2.0 for our game. On iPhone6 series, the IOKit has very large swapped size(100MB for just one resource, 0 resident size and 0 dirty size) which will lead to crash, for the same setting,...

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The New Titan of Gaming

It’s the 13th of April, APPTUTTi has shared some amazing new games of their international game catalog, branding them one of the biggest names in mobile gaming content. It’s the 13th of April, and you...

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Help in spelling required!

Hello, everyone! We're making an indie global strategy game in fantasy setting. My native language is russian, so I don't know exactly how to spell correctly some of the location's names in a game....

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Google logins now working

FYI, with the last site revision google logins were broken (I made a thread about it) But with the new one, google logins now seem to be working properly.

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Are journals still here?

I don't see them in the top nav-bar and I can't see where followed journals are listed?

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gameplay data in a cloud for mmo?

Hi guys, I was wondering is it a good idea, to keep gameplay data in a cloud. In MMO games you have a lot of different for example weapons. And balancing the game is crucial. Which means for example...

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Student looking for people to work and learn together

Hello everyone. I'm a master's student in HE Physics that have always loved the idea of making games as a hobby. During my bachelor's degree I studied C++ and Python and then I studied more programming...

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Artist Looking for Progammer for Simple Games

Hi Everyone, I'm a veteran graphic designer (+14 years) looking to make some simple interactive games and programs for Twitch streaming. Most likely 2D art, UI/UX design but that allow Twitch users to...

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Suggestion for drawing an isometric character

I decided to implement an isometric 2D game for iPhone, using SpriteKit and GameplayKit, and Inkscape/GIMP as graphic tools. I prefer vectorial graphics because as a iOS programmer I am required to...

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Looking for 3D Modelers

Hey everyone I am a programmer looking for any 3D modelers that want to help me by creating a few models of characters for my project to showcase. Here is a current update of my project: I would be...

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what did I wrong about computeshader

I wrote computeshader to blur image. But it returns black texture. actually I'm not using FX file and effect library. I use hlsl file and I bind it to pipeline myself with direct api. I have 2 hlsl...

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...KILL COMMANDO [free] [gamejolt]

Hi, I finally released KILL COMMANDO on gamejolt for free. It is a retro-funsplatter-shooter with C64 style. Give it a try.

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