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Are there established middleware/engines for browser based MMOs?

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Like the kind of .io games... Presumably a central server backend and the client runs in your browser using HTML5. Back in the day I would've used Flex/Flash but those days are gone, however I'm not a web developer so JavaScript isn't an area of expertise. Are there go-to libraries to let me get on with coding... primarily the front end but also the networking and back end? I'm an experienced professional C++/C#/Java guy but a bit out of date in game dev. I've an idea for a .io game but want to leave my options open for browser, desktop and iPad clients i.e. Not have to write it several times for each platform. And I suppose in a perfect world I'd use the same stack for server and client. All thoughts welcome... If this is in the wrong forum apologies.

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