Hi guys,
I was wondering is it a good idea, to keep gameplay data in a cloud. In MMO games you have a lot of different for example weapons.
And balancing the game is crucial. Which means for example balancing unit properties, weapon properties like speed, health, damage etc.
What is the best way to keep those properties? static in an app or in a cloud?
In cloud you can change things in realtime. So if something is overpowered you can nerf it down without doing any app updates etc.
How you would guys do it?
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