Hi, this is a fighting project that im making for a month now.
The game mechanics work like this:
- There are 3 stances, low, mid and high, each one starts a combo, it also blocks any attack coming from the same stance.
- Special Attacks are unblockable unless a Special Defense (dashes or parries) is engaged -(Not yet properly implemented)
- Special moves have a 5 second cooldown
- I intend on having 3 characters with distinct weapons and fighting styles based on Historical/Mithical personalities
Tell me what do you think
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