Deciding on a Tech Stack
As I mentioned in my last post, I am building a web-based game. What does that mean? First and foremost, it means that it is meant to run in your web browser just like any other website. But more...
View Article[Rev-Share] Looking for Programmer for 2d game.
Hi everyone, We are looking for a programmer that has experience with Unity and C# to join our indie team. We are working on a 2d underwater shooting adventure. We need someone that is willing to work...
View ArticleYour thoughts on a Game Dev Podcast
Hi everyone, my name is Tony Chan and I'm creating a new podcast called Game Dev Loadout where I interview experience game developers seven days a week, sharing their journey and empowering listeners...
View ArticleLua scripting woes
I need some advice. After I changed my scripting language from in-memory C to Lua I've had numerous problems I've never encountered in other languages. Prototypes? Type signatures? Calling functions...
View ArticleCopyright question regarding programs
Hey,so i'm working on a game which i intend to one day publish and sell online.I was wondering if i would have to pay some sort of fee or something to the creators of the programs that i use for the...
View ArticleMost obsessive you've been about a game?, flip side of grumpyOldDude's question.
I'm sure this question has been asked before, but in grumpyOldDude's post about growing out of games I kinda felt like talking about the time I've been the most obsessive about a game and am curious to...
View ArticleHigh Socres
Farkle Friends now supports local and online high scores. It will keep track of your personal top ten scores locally on your device and also gives you the option to share your score on an online leader...
View ArticleCurrent Wasteful DirectX Calls - DX11
Before you read, apologies for the wall of text! I'm looking to leverage efficiencies in DirectX 11 calls, to improve performance and throughput of my game. I have a number of bad decisions I am going...
View Articlecontinuous 2D edge-edge collisions.
I'm having trouble programming a collision system, I had one working reasonably well when only velocity was being handled, or only rotation is being handled, by using light casting algorithms at the...
View ArticleDevGAMM Summit 2017
DevGAMM Summit 2017 The Triple Door, Seattle, Washington, United States
View ArticlePixelPop Festival 2017
PixelPop Festival 2017 Saint Louis University Busch Student Center, St. Louis, Missouri, United States
View ArticleGrowth in the UK creative industries and priorities for the industrial strategy
Growth in the UK creative industries and priorities for the industrial strategy TBA, London, United Kingdom
View ArticleBusan Indie Connect Festival (BIC) 2017
Busan Indie Connect Festival (BIC) 2017 Busan Cinema Center, Busan, South Korea
View ArticleMusic/SFX for your games
Hi everyone, I'm JK. I has been working with game developers for several years. I have written music in many styles for a wide range of games: Arcade, Action, Adventure, Casual, Puzzle, 8bit/chiptune....
View Article3D fighting game In Unity5
Hi, this is a fighting project that im making for a month now. The game mechanics work like this: - There are 3 stances, low, mid and high, each one starts a combo, it also blocks any attack coming...
View ArticleWhy do games tend to limit their form?
Why is it that games tend to rarely vary their form? You start with a set of activities-- running, jumping, shooting-- and while they may deepen and expand, they almost never change significantly...
View ArticleChina’s mobile gaming market growing clout
With the country boasting a billion potential players, major companies stuffed with cash and increasingly talented developers to call upon, the Chinese scene is well placed to dominate the mobile...
View ArticleBillboarding between two points
Some time ago I implemented a particle system using billboarding techniques to ensure that the particles are always facing the viewer. These billboards are always centered on one 3d coordinate. I would...
View ArticleNeed a programer for a simplistic 2D platformer
Hello! I'd like to find a programer to help with a small game titled "Medrew's Elogy". It's a lite, somewhat prescision platformer, with a focus on story and platforming. I want to build the game using...
View Article