Who We Are
We are Forged Interactive, a small team of like-minded game developers with the sole purpose of making games we love! Currently, we're progressing very quickly with our first project and there are plenty of opportunities and work for new interested programmers. With this project, our development platform is Unity 5.5.2 and C# as our behavioral language. Since this project is our first release, the game itself is a smaller project though progress is moving quickly. We are looking to finalize the current project and get started on future projects in the near future and are expanding our team to do so.
Who We Are Looking For
Programmer (Game Mechanics)
Level Designer
UI Specialist
Art Director(3D Modelling, Concept Art, Animation)
About the Game
Ours is the tale of two siblings, thrown into a world of chaos. Living in the shadow of their parents' heroic deeds and their Uncle's colorful military career, Finn and Atia are about to become the next force to shape our world. How will you rise through the ranks of Hereilla and what will be your legacy?Once defeated your enemies turn coat and join you in your adventures. Players can enjoy a range of troops and abilities based on their gameplay style which become more important as maps introduce more challenging terrain, enemies and bosses. Strong orc knights, dangerous shamans, and even a dragon are out on the prowl. Knowing when to fight and when to run, and how to manage your army is essential. Your actions alone decide the fate of this world.
Previous Work by Team
Although we are working towards our first game as Forged Interactive, our team members themselves have worked on titles including and not limited to:
Final Fantasy Kingsglaive
FIFA
Xcom 2
Civilization
What do we expect?
Reference work or portfolio. Examples what have you already done and what projects you have worked on academic or otherwise.
The ability to commit to the project on a regular basis. If you are going on a two-week trip, we don't mind, but it would be good if you could commit 10+ hours to the project each week.
Willingness to work with a royalty based compensation model, you will be paid when the game launches.
Openness to learning new tools and techniques.
What can we offer?
Continuous support and availability from our side.
You have the ability to give design input, and creative say in the development of the game.
Shown in credits on websites, in-game and more.
Insight and contacts from within the Industry.
Contact
If you are interested in knowing more or joining, please email or PM us on Skype. A member of our management team will reply to you within 48 hours.
E-mail: Recruitment@ForgedInteractive.com
Skype: ForgedInteractive
Regards,
David, Colin and Joseph
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