How to determine whether a region of a tiled hexmap is convex?
I have a set of tiles in an hexagonal coordinate system, and I want to see whether it forms an "almost convex" region. By almost convex, I mean that a square with zigzaging hex edges would still count...
View ArticleModule based Polymorphism VS Data Locality
Hey guys, I'm trying to develop an engine that supports consoles, as well as all PCs. I also wanted the users in windows, Mac, and Linux to use different graphics libraries. To that end I need to...
View ArticleComputer Graphics degree or Game Development degree to get into game industry?
I am currently having a BSc degree in Computer Science. I want to get into AAA game industry. My focus is on the core stuffs like rendering, physics, graphics programming. I plan to get a master's...
View ArticleLooking for a C++ FPS game project
Hi, I'm 16 years old (nearly 17) french guy who loves coding, and pizzas, and music, and a lot of other things... I started learning some programming languages 6 years ago, and always failed to achieve...
View ArticleMy thoughts about engines for creating games without coding
Starting from today, I will write about a mere mortal’s attempts to join the world of game development/design, covering a problem of choice, popular genres, career opportunities and so on. By mere...
View ArticleRotation tool user experience like in unity/maya
Hi, I am trying to implement rotation tool in my own engine, which will have same user experience as rotation tool in unity or maya. When user rotate object by tool, it also rotates, but its axis...
View ArticleCan I get a critique on a Profit Sharing Agreement?
So I recently started a Hobbyist Project on Game dev, to turn a project I've already created into a video game. I've recently hired a programmer I think looks promising and we are getting to work on...
View ArticleSuper Mario Bros 3 Level Design Lessons, Part 1
I recently decided to play through the All-Stars version of SMB 3 without using any Warp Whistles. SMB 3's playful title screen has Mario & Luigi messing around with a bunch of enemies and...
View ArticleReactance theory in games
You can make something more desirable by forbidding it. That something can be anything: an item, an action, an idea. Well this is possible and known as the reactance theory. Reactance is the feeling...
View ArticlePlayer’s Emotions
This topic will probably be one of the more ambitious topics I will write about for a number of reasons. First of all emotions are not a just about feeling excited about playing that new game you...
View ArticleAI and Machine Learning
So - the last couple of weeks I have been working on building a framework for some AI. In a game like the one I'm building, this is rather important. I estimate 40% of my time is gonna go into the AI....
View ArticleThe beginning of something serious(ly fun) for me
Through my adventures of Computer Science and my voyage through learning about electrical engineering, software architecture, modelling, and animation, I have been testing everything in various...
View Article"Project SpaceVille" DevBlog #2 - An Update
Hi, everyone! We are so so sorry for not posting for so long! There are a lot of exciting things we would like to update you on regarding “Project SpaceVille” and FAXIME. Well, there’s been a lot of...
View ArticleLeadwerks 4.4 Released
The Leadwerks Game Engine updated to version 4.4 this week. This release includes a new GUI system, support for inverse kinematics, and enhanced visuals. From the announcement: Leadwerks Game Engine...
View ArticleLeadwerks 4.4 Released
The Leadwerks Game Engine updated to version 4.4 this week. This release includes a new GUI system, support for inverse kinematics, and enhanced visuals. From the announcement: Leadwerks Game Engine...
View ArticleForged Interactive is Looking for Creative and Entrepreneurial Greatness!
Who We Are We are Forged Interactive, a small team of like-minded game developers with the sole purpose of making games we love! Currently, we're progressing very quickly with our first project and...
View ArticleGithub for Unity Now Open Source
The GitHub for Unity extension announced by GitHub at GDC 2017 is now open source. Developers can now download the extension and use Git and GitHub without leaving Unity. The extension includes support...
View ArticleGithub for Unity Now Open Source
The GitHub for Unity extension announced by GitHub at GDC 2017 is now open source. Developers can now download the extension and use Git and GitHub without leaving Unity. The extension includes support...
View ArticleMobile Game Reviews: Let's Talk Winions - Mana Champions
In this daily blog (and video)-series I take a first impressions look at the best mobile games that I come by. Be sure to share your favorite mobile game with the rest of us in the comments below!...
View Article2D Story Telling and Art
Hey everyone. I'm new here and I just wanted to show off some stuff. I'm trying to really get into game dev, I've been stuck in comic book hell for about 8 years. (It's been mostly awesome but it's...
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