Neo arcana a logical crisis
Hello we are looking for a second coder to assit with our strategic roleplaying game. it's a unity based engine with the ORK framework. we hope to have someone help complete our prologue so we can turn...
View ArticleDanko Treasure Map
Small fairy-tale creatures Runics who love to search for treasures got a treasure map and started their journey for treasure. In the ruins of an old town's labyrinth, Runics got caught in a trap. Only...
View ArticleNight Agression
When we last saw the sunshine? ... It seems that ten years ago ... We both wanted to live under the warm sun, so we want to go ... Having spent ten years in bins, people start an uprising. Rebellion...
View ArticleTapocalypse
Post-apocalyptic world. The entire planet is a hell. Our hero - a young guard trying to survive in difficult conditions together with his group... ... A few months ago you find out that somewhere in...
View ArticleWeird performance problem with SSAO
Hey folks. So I'm having this problem in which if my camera is close to a surface, the SSAO pass suddenly spikes up to around taking 16 milliseconds. When still looking towards the same surface, but...
View Article[Rev-Share] Looking for sound designer!
We are looking for a Sound Designer for a PC/Mobile game being created in Unity. We need someone that will work based off of sales after the game is put out into the app stores. We have a contract that...
View ArticleHLSL - Lighting like fixed function pipeline
I have a gaming framework with an renderer interface. Those support DX8, DX9 and latest, DX11. Both DX8 and DX9 use fixed function pipeline, while DX11 obviously uses shaders. I've got most of the...
View ArticleLost Temple
An ancient temple arose right out of the ground, it's a miracle! It hovers in the air, delighting all in its majesty. What does conceal within its walls? Perhaps the greatest knowledge of our...
View ArticleUrho 3D 1.7 Released
Urho3D 1.7 has been released. The release for the open source, cross-platform 2D/3D game engine includes a number of new features and bug fixes, including new IK support, AppleTV platform support,...
View ArticleUrho 3D 1.7 Released
Urho3D 1.7 has been released. The release for the open source, cross-platform 2D/3D game engine includes a number of new features and bug fixes, including new IK support, AppleTV platform support,...
View ArticleInvention 2
Continuation of the first part of the game, Invention. While you were on the island exploring the underground laboratory, the infection was busy spreading throughout the world. In this episode, you...
View ArticleWind Of Fear
Wind Of Fear is a game where we have to kill different kinds of waves of monsters packing weapons. The main goal is to survive the waves and pump up your own weapons. There is a store where you will...
View ArticleTopics for Web Development
As a professional web developer, I often get asked what’s needed to get started with web development or I’ll find questions relating to web development on the forums. But, I find that it is often...
View ArticleNav Bar Hover Text Issue
It seems when hovering over the links in the right-hand corner (Notifications, Messages, etc), instead of being able to read the hover text box that says what they are/how many items they contain, half...
View ArticleTactics Ogre like game
Hi there, I am looking for team members. Anything from programmers to concept artists. I would like to make a game similar to "Tactics Ogre". It would have an open world where you navigate your...
View Article[Metal] vertex_id value when using indirectBuffer
What is the value of the vertex_id attribute in a metal shader when using drawPrimitives with indirectBuffer? I know it is relative to baseVertex when using normal draw but how does it work with...
View ArticleLooking for advice on training a older colleague.
Sorry about the rant, this is important to me; I could lose my job because of this person. My colleague can only do his work with software he is familiar with, it's like he never learned the...
View ArticleRandom Number Generator
I'm running to some issues with a random number generator that I am trying to create to test what type of attack an enemy will use (weapon or magic) and whether or not they land a hit with the attack....
View Article[Java] LibGDX Isometric map - movement of an entity
Hello there, I am new to the forum and in game development in general! I am currently building a simulator for some game, and I am having a few problems already, and I am using the libgdx framework. I...
View ArticleCreating a game - blog / tutorial
Hello! I was reading this great forum for a while and now decided to share something with this great community. I'm a industry veteran, currently working at Ubisoft Toronto as senior engine programmer....
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