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Practicing Middleware/Interactive music

Hello, I'm trying to get familiar with making interactive music via middlewares, but I'm not in projects that use this tools currently. So, I was wondering if someone can recommend me a way to practice...

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Mobile Game Reviews: Let's Talk Pixel Starships

In this daily blog (and video)-series I take a first impressions look at the best mobile games that I come by. Be sure to share your favorite mobile game with the rest of us in the comments below!...

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Horizontal and Vertical Lines

I don't know where to post this, but here it goes. I don't know if this is serious or not (maybe it's an uncanny valley of seriousness).

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Game Concept Critique

I aspire to develop games one day, and often write down ideas for game concepts I have. These aren't full design documents, and I'm not even sure they're full concept documents, if that's even a thing,...

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Which resolution is best for 2d games

Now I am making 2d game in my home. I am so confused with the resolution. Please anyone help me to choose the resolution

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Constant integer corruption with VS2010

Hello! After upgrading to r2418, we again found a bug related to constant handling, it seems. Test case: const int64 a = 4287660160; print(formatInt(a, "0h", 8)); // ffd08080 (WRONG) int64 a =...

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Neo ARcana a logical crisis is looking fro graphic arts

Hello our team aare making the game Neo arcana a logical crisis. and w are presently searching for some graphics people to help with the models for the game. we are using the setting of urban arcana...

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Playing with lights

Every now and then you have to change your routine to avoid boredom and relax. So, i started playing around with light to add some depths. Looking good so far! The post Playing with lights appeared...

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Storytelling

Hi everyone! Today I’m going to share my story with you. It all started during my summer holidays.. When I was small I heard about this spaceship that traveled through the universe every 20 years. I...

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Shadow Mapping RTS-Game - Directional Light

Hi, I am trying to optimize shadow mapping for an rts-view (nearly top down) with directional light. My approach so far is to intersect the camera view frustum with the plane of the terrain on which...

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Reliable French Transcription at affordable rates

Get Affordable french Transcription from native speakers.Our core principle of doing it right the first time has earned the trust and praises of thousands of customers worldwide! Visit for more...

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Mobile Game Testing – Performance Testing Evaluation

This article is the continuation of our previous topic in Mobile Game Testing. In this article, we are going to discuss the State of Mobile Gaming with the key aspects of mobile game performance...

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How sell my 2d paid game in playstore

Now I am making 2d Game. I want to sell the game in playstore as a paid game but I didn't know how to reach the player so please someone tell me how to make them to download quickly

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Small scale distributed architecture questions

Hi, i am trying to find a good (server) architecture and some implementation hints for my indie multiplayer game i'm designing. I have previously worked on as small scale restoration project for an old...

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UV map blocky voxel models

Hello there, I here have a quite technical question, and as my english isn't perfect, feel free to ask any questions if I wasn't clear enough on my explanations. I am building a homemade voxel model...

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Can I have any suggestion for a survival game

Hi guys ... I my self can say that I am not very good a game developing in fact I don't have any experience in creating any game however I just want some opinions about it so that I could make some...

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What the Blob! A blobtastic 2D battle racer!

Miss the Mario Kart days? or is Super Mario Bros one of your all time favourites? Are you looking for another game that checks off your specific desires? The most important one is that of having the...

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sdk samples/asbuild

When reading in the config.txt file, the application throws an abort exception on line 49 objbeh "array<T>" 14 "void _beh_14_()" I'm using MS Visual Studio 2015 (Community), and the msvc2015...

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Unity RPG game ( Gothic, Witcher like )

Working on RPG on Unity engine. Done quest system, inventory, AI, dialogue system, minimap Very optimized 450 drawcalls and 200-250k polygons on screen.

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Radiometric vs Photometric

The SIGGRAPH course "Moving Frostbite to Physically Based Rendering 3.0" is the first text on renderers, that I have read so far, that (directly) calculates luminance instead of radiance signals. All...

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