Why Gimpact calculations so expensive?
My AI subsystem is completed dragged by the physics with objects with Gimpact proxies.. When you need to calculate stuff like bumps, it is very horrible...It is even worse than using compound vehicle...
View ArticleExplore a doll factory in the horror adventure game Stitched
Hello all, We are a group of small developers who worked on our game project Stitched for the past 3 years. Stitched got greenlit several months ago and ever since we been hard at work to make this...
View ArticleStitched released on Steam!
Hello all, We are a group of small developers who worked on our game project Stitched for the past 3 years. Stitched got greenlit several months ago and ever since we been hard at work to make this...
View ArticleHelp with creating a Layout Group
If you are familiar with "Layout Group" in Unity or "stack view" in IOS then you understand what I want to achieve, if not, then it's basically a group that arranges its objects horizontally for...
View ArticleLevel Designers: Any tips on towns and resting places?
Hi everyone, since I wasn't able to find a topic that's specifically related to level design, and since I will add a few more questions to my main issue, I'm afraid, this will have to serve as a...
View Article2D Pixel Artist wanted for ARPG
Hello! We're currently looking for a 2D Pixel Artist for our hobby project: Adavia. Adavia is a 2D Action RPG, which will take inspiration from Legend of Zelda: A Link To The Past. We're also adding in...
View ArticleDisplay function is not called continuously to update new camera position
I am trying to rotate my scene by rotating the camera at the press of 'x' key. The scene is rendered correctly but fails to rotate. I am using my own transformation matrix (for good reasons), and it...
View ArticleMultiple positions available for A DMC like action game
Hey guys. We are a groupe of students/graduates trying to build our portfilios by creating a short action game (DMC/God of war like) with a unique take on close combat. The game will be set in an...
View ArticleGame Writing test
Hello, first time posting - and doing this at work - so do let me know if there's an introduction thread I should be posting in first. I've been asked by a studio I massively admire to submit some...
View Article[Rev-Share] Programmer for Cryengine V
Hello Gamedev! Prosopon is a small independent dev team formed by talented individuals worldwide. We’re passionate, serious, open minded, gaining experience, and always looking to network with new...
View Articleuploading profile photo is broken
I was uploading a profile photo (not too large, 80X90, 3.49KB), jpeg, but it kept coming up blank. I suppose something is now broken in the software. I've loaded same profile photo without any problems...
View ArticleOculus Public VR Critique: Daedalus
Oculus CTO John Carmack has posted the latest Public VR Critique: Daedalus, running on the Gear VR. Daedalus is a platformer and exploration game set in a surrealist world. Carmack appears to really...
View ArticleOculus Public VR Critique: Daedalus
Oculus CTO John Carmack has posted the latest Public VR Critique: Daedalus, running on the Gear VR. Daedalus is a platformer and exploration game set in a surrealist world. Carmack appears to really...
View Article2D KIT for Unity Developers - Strange Engine
Strange Engine is a 2D KIT for Unity Developers, which can be used to create a top down game. Or use its modules in other projects. This KIT is easy to modify as many variables can be tweaked, the...
View Article2D KIT for Unity Developers - Strange Engine
Strange Engine is a 2D KIT for Unity Developers, which can be used to create a top down game. Or use its modules in other projects. This KIT is easy to modify as many variables can be tweaked, the...
View ArticlePostmortem: Farkle Friends
Introduction I had a lot of fun making Farkle Friends. being my first game I didn't really know what to expect. Being a mobile app developer, I noticed a lot of differences and similarities in...
View ArticleYet another "reconstructing position from depth" thread
Sorry for making a new thread about this, but I have a specific question which I couldn't find an answer to in any of the other threads I've looked at. I've been trying to get the method shown here to...
View ArticleAn easy explanation to Dual Contouring?
Hello, I'm a trainee for software development and in my free time I try to do various things. I decided I wanted to figure out how "Dual Contouring" works, but I haven't been successful yet. I could...
View ArticleExtracting face/hit data after a GJK step
My collision routine returns the distance if valid. However, I seem to be missing a few basic steps, which might well be leading me down the wrong path. 1) once I have my simplex, is it safe to assume...
View ArticleWhat Program should i use
So I've aspired to be a developer since i was very young, and now I'm following that dream. I have a gaming desktop computer and I want to start making indie games. Any suggestions for programs to...
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