Quantcast
Channel: GameDev.net
Browsing all 17825 articles
Browse latest View live
ā†§

[MingW - Boost::asio + OpenSSL] Undefined reference BUT find it with "nm"

Hello, I am not really sure where I should post that since it is linked to a network library and I want to make my connection secured I will put my problem here. I am trying to make SSL work with boost...

View Article


Pitfalls of pixels as unit in game

So I've been trying to develop my own little c++, 2d fighting game from scratch and I'm hung up on what exactly I'm suppose to use as 'units' for my game. Currently, as suggested here on another game...

View Article


A protocol for memory management

- memory hierarchy : memory > area > ( ordered/unordered block ) - root object : @ initialize : setting values in an existed area @ create : allocating any new area @ delete : freeing above an...

View Article

[SWITCHERO] New hardcore platformer & space shooter hits iOS / Android today!

Hello fellow game developers, I'm happy to share the announcement of my new game with you all. Developed by a one-man studio from France, Switchero is a challenging arcade game inspired by retro...

View Article

Zeus: A Puzzling Action Adventure RPG

Zeus. The code name for the latest game I'm working on. It's going to be an adventure, puzzle, action RPG... and yes, I know that's a mouthful. The game is drawing a lot of inspiration from the...

View Article


Help For a Farming Simulator Game Read For Details

Hello, I am creating a farming simulating game. I can't pay, but if any money is made I'll share the funds. The game is called, The Stockman. I don't have much of a story, except you are fleeing your...

View Article

newbie question about dedicate server

my creating a dedicate server to my game i start my project not using unreal engine source my question i have start a new project with new engine source compiled our i only to have to create a...

View Article

Code review for the monthly challenge.

Hey all. I'm not sure if this is the right place to post it, but I'm almost done with the monthly game challenge, I still have one more requirement to finish. But before I do that I wanted to see how...

View Article


Image or(vs) Panel?

What is the difference between the UI Elements Image and Panel of Unity? When should i use the panel and when the image? I mean, they're basically the same and they both have attached a image...

View Article


Object placement in O(1)

Today I started implementing Poisson Disc generator, however halfway through the implementation I realized this was not what I was using 5 years ago. First off, while I can implement this with a min...

View Article

Power of Android in the Smartphone Industry

With more than 328 million Android devices being shipped all over the world and having an 88% market share, as per Strategy Analytics, Android is undoubtedly ruling the smartphone industry. On the...

View Article

We're looking for 2D/3D/VFX artists for our battleground/arena game

We're developing an arena/battleground game that will revolve around unique builds, skillshots, aimed targeting and player skill. The game is currently at early alpha stage, almost everything is...

View Article

S3TC and gamma correction

When utilizing S3 compressed textures, how is gamma correction handled? The resulting pixels from the offline tools appear to be mapped to values that should be linearly interpolated in the original...

View Article


[Rev-Share]looking for programmers and artists for 3D RPG.

Hey all! Iā€™m Rio and Iā€™m 15, Iā€™m a game designer looking to put together a small team to create a game like oblivion. This project is half experience half sort of serious, we can have fun making this...

View Article

C# Game and Security/Source access

To set the tone of my question, I'm currently working on a game made entirely in C#, all my own doing except the various third party libraries that it is built on, no engines. I don't know if I'll...

View Article


When/How often should I be using forward declaration?

So I recently ran into a problem where my Game class needed to know about my GraphicDevice class (Its being used as member variable) and my GraphicsDevice class needed to know about my Game class (Its...

View Article

I need to learn DirectX. The examples for Introduction to 3D Programming with...

I have to learn DirectX for a course I am studying. This book https://www.amazon.co.uk/Introduction-3D-Game-Programming-Directx/dp/1936420228 I felt would be great for me to learn from. The trouble is...

View Article


Should We Fear Personal Robots?

This is the first of a three part series focusing on Autism and Technology. The two entities are on a collision course that will change our lives in radical fashion. We start the series by examining...

View Article

Using a vertex buffer with the format R16G16B16A16_SINT

In DirectX 9 I would use this input layout: { 0, 0, D3DDECLTYPE_SHORT4, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0 } with this vertex shader slot: float4 Position : POSITION0 That is, I would use...

View Article

Would somebody like to make a sprite sheet? šŸ˜ƒ

Hey guys I am wanting to create a 2d side scroller in unity. I was wandering/hoping somebody may be interested in creating a sprite sheet with a cool looking ninja. He will swing a sword, run, run with...

View Article
Browsing all 17825 articles
Browse latest View live


<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>