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Reverse Depth Buffer

After reading loads about depth buffer precision (kindly linked/discussed by some people on here) I can't seem to find an actual example of how to do it. In my model shader I currently just write out...

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Get your free Sound Effect Pack by subscribing to ogsoundfx.com newsletter

Connect to OGsoundFX: http://www.ogsoundfx.com Or subscribe to the newsletter directly here: http://www.ogsoundfx.com/welcome And get 27 free sound effects including Ghosts sounds, Guns, Explosions and...

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Seven Tips for Starting Game Developers

Originally posted on Medium Well, it’s been a ride. My first game Totem Spirits is now live. I’m not gonna tell you how awesome the game is (since you may try it yourself :) ). Instead I want to share...

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Battlecruiser - a game about building a gigantic space battleship from scraps.

The Battlecruiser is a game about building a gigantic space battleship from scraps. Construct, adapt and protect your mothership to fly away from dying world. Engine: Unity3d Genre: Exploring/Action/TD...

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Texture buffers and UBOs

I am currently implementing UBOs and Buffer Textures in an effort to go from using glUniforms which are quite decent performance to something more per-frame and per-world-transition. I have a few...

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Conquering the Data Dragon to Launch and Scale a Mobile Game Worldwide

For our team, developing Creature Quest, the mobile strategy RPG, has been a thrilling adventure all its own. It’s been a journey where our heroic development team needed to slay the fearsome monsters...

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Procedural Hair Cards with Houdini (Free Version) and Substance Designer...

Hello all, I wanted to share a Houdini OTL asset I've made and am testing out for the beta release. It also needs Substance Designer. The FREE VERSION OF HOUDINI (Apprentice) works FINE with this and...

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Getting started

Hello, my name is Nick. Before we begin let me tell you what my specs are to clarify things, if need be: The only desktop I own is an old gateway. An original DX 4320 (No -01e or anything like that.)...

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Weird behavior for a function with optimizations turned on

I have a function which returns the name of the processor for X64 based on __cpuid() intrinsic. When i run that function without optimizations its fine and works correct, but when i compile and run it...

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Approximating curves on a grid using integer-endpoint line segments

Lately I've been working on building up a game's terrain from grid-aligned pieces. We might call these pieces metatiles because each piece is made of a collection of grid tiles that work together to...

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Testing Large player counts on Steam?

How to setup and run a test of 32 players in a network game? I'm using the Steam API, and FacePunch networking for a PC game. In the past for console, I'd invite 8-12 people over and use every machine...

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How to design this game weapon?

I'm currently remaking a game I made a few years back using Slick2D (as opposed to Swing/AWT, which was a terrible idea). I've fleshed out a lot of the background architecture, but I'm starting to run...

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Was there a display name rollback of some kind? - Known issue that I missed...

I just noticed that my forum name was showing as Talroth, which I hadn't been using here since one of the major site overhauls (Which ever update allowed us to change user names.) Honestly no idea how...

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Dystopian Lights: Dev Blog #2

I am excited to say that I have gotten a bit of work done on Dystopian Lights recently and also excited to see that people are downloading it and trying it out on their android devices. I haven't...

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Day 36 of 100 Days of VR: Getting Our FPS Game Running in VR

Welcome back to Day 36! Yesterday we set up our mobile device to be able to play VR device and there’s nothing quite like that experience, especially if you’re the one that “made it”. If you’ve made it...

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Augmented Reality: How The Technology Is Changing The Way People Work And...

Since the early 1970s, game graphics have been pushing the barriers of photorealism with computer graphics becoming much more sophisticated. But today, there seems to be a total transformation as...

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Ocean rendering - FFT Heightmap - Finite diff normals are distorted

Hi, As part of my terrain project, I'm trying to render ocean water. I have a nice FFT Compute shader implementation which outputs a nice 512x512 heightmap (It can also output a Gradient map but I...

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How To Develop Explainer Videos for Your Business

Giving a dip introduction of what you sell is a marketing means that you should not for go. You need to move far ahead of your competitors using all means available. You should have been seeing how...

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Windows 8.1 to Windows 10

I am still working with Windows 8.1. But I kind of feel that it becomes problematic as graphics programmer to not switch to Windows 10. So I consider an upgrade instead of a clean install (though if...

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Best game development OS and IDE for beginner

Hi Guys, I am new to the game development platform, Here I need a help to develop my first app. Which OS and IDE is best for beginners?

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