Check out this new Break Out Clone
Colourfull , Beutifull Music, Challenging 29 levels, Great Neon Breaker is a BreakOut clone, if youre fan of this genre , then you must try it Available for PC , MacOS and Linux Great Neon Breaker...
View ArticleFrancois DIY - Do it Yourself Gaming
I've been working on creating my own version of Mario Maker or Lunar Magic with the exception that you can create your own graphics and program your own characters from scratch to create any kind of 2D...
View ArticleDepth-of-field
What does one normally use as the "2nd texture" to blend with your image based on your depth buffer to simulate depth-of-field? Is this just a down-scaled version of the given image? And if so which...
View ArticleBloom
How is Bloom implemented? Is it just like: Down sample the HDR image (1/16, 1/8?) Create a "bloom texture" where each texel := hdr * saturate(luminance - threshold * average_luminance) Apply Gaussian...
View ArticleMy first triangle
Hello all, I'm very new on OpenGL and at this beginning I've found it very complex. I would think C++ is the most complex language but it's better. Anyway, the code below is for rendering my first...
View ArticleTesting Multiplayer with Steam, bypass limited accounts?
I'm using FacePunch networking for Online gameplay in my upcoming Steam title. Newly created accounts, are limited until they spend $10. I need to test a 32 player game, so this is a problem. Is there...
View ArticleHow to increase the triangle count / tessellate a lo-res ID3DXMesh?
If the model comes out as a low-res mesh (.X file), because I want to do something like convex decompositions, voroni kind of thing... I want to increase the triangle count / division of the mesh... If...
View ArticleJoints Puzzle Game
Genre: Puzzle Gameplay: The task is to turn all dots in a figure into green color with minimum number of moves and time. Players get hints after successful level completion, which could be bought in...
View ArticleDay 35 of 100 Days of VR: How to Run Google Cardboard on an Android Device in...
Yesterday we looked at how we can work with VR and went through the basic demo and understood how everything worked. Today, we’re going to look at how we can install our game directly into the phone....
View Articleصيانةوايتوستنجهاوسبالقاهرة 01092279973 - 0235700994
الصيانةالافضلفىمصرترحببكماكبرمركزصيانةاجهزةوايتوستنجهاوس 01092279973@ 0235700997 @ 01220261030@ 0235700994@ 01112124913@ 0235700994 @ 0235700997@...
View Articleصيانةوايتوستنجهاوسبالجيزة 01112124913 - 0235700997
الصيانةالافضلفىمصرترحببكماكبرمركزصيانةاجهزةوايتوستنجهاوس 01092279973@ 0235700997 @ 01220261030@ 0235700994@ 01112124913@ 0235700994 @ 0235700997@...
View Articleصيانةوايتوستنجهاوسبالمنصورة 01220261030 - 0235700994
الصيانةالافضلفىمصرترحببكماكبرمركزصيانةاجهزةوايتوستنجهاوس 01092279973@ 0235700997 @ 01220261030@ 0235700994@ 01112124913@ 0235700994 @ 0235700997@...
View Articleصيانةوايتوستنجهاوسبالاسكندرية 01092279973 - 01112124913
الصيانةالافضلفىمصرترحببكماكبرمركزصيانةاجهزةوايتوستنجهاوس 01092279973@ 0235700997 @ 01220261030@ 0235700994@ 01112124913@ 0235700994 @ 0235700997@...
View Articleتوكيلوايتوستنجهاوسبالجيزة 01112124913 - 0235700994
الصيانةالافضلفىمصرترحببكماكبرمركزصيانةاجهزةوايتوستنجهاوس 01092279973@ 0235700997 @ 01220261030@ 0235700994@ 01112124913@ 0235700994 @ 0235700997@...
View ArticleI need a lessons
Welcome everyone! Some questions have arisen, I would like to ask for your help. Modular video game modeling. My 1st question: I created the wall models, from multiple elements. Can i erase any non...
View ArticleShowing or hide variables[Unreal engine 4]
Hi there, I would like to make a quick question for unreal engine. I have a master class called Door, and this door has 3 variables, aimationDuration, Start Delay and an Enum with 2 options -...
View ArticleLow-latency, determinism, and multithreading
Usually, an engine has to strike a balance between these three factors, sacrificing at least one to maximize another. I'm looking for some information on how various engines deal with each of these...
View ArticleDo models go inside a BSP?
Hey guys, So I'm starting to think about BSP for my engine, which so far only supports models. And I've got a couple stupid questions. How are static and dynamic models usually used with the BSP...
View ArticleSharpDX ShaderReflection; get ShaderByteCode from EffectPass
Hello, i want to use - fxc Effect compiler to compile my Fx Files with, Techniques, Passes, Shaders to ByteCode => no Problem - SharpDX ShaderReflection to get attributes of every used Shader to...
View Article