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Controlling a Very Intelligent AI

In the future, AI, robots become very intelligent and they could be able to take decisions and be able to give a great argument to clarify their decisions. Humans would end up being just like chicken...

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Techniques of selling AI game

Hi guys, So I have an AI game in mind and I was wondering what are the best ways or techniques to sell my idea of my prototype and proof of concept. Should I make a trailer? Should make a magazine...

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Trouble with OpenGL + threads...

Hi guys, im having a little problem fixing a bug in my program since i multi-threaded it. The app is a little video converter i wrote for fun. To help you understand the problem, ill first explain how...

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Hypergate, a 3D Space-Combat Game, Scheduled for Release 2018

I'm pleased to announce that Hypergate, my 3D space-combat game, will be released in 2018. The game features a single-player campaign of 11 missions, upgradeable fighter components, and both single-...

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Token representation

If you want to parse a file format containing certain tokens, what is the best way of representing these tokens in your C++ code? constexpr (thus also inline) variables pre-processor macros ... It is...

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Key Strategies To Retain And Engage Your Mobile App Users

Are you thinking of strategies to engage your users more or to retain more users? Are they working? Let’s perform a reality check. With so many apps coming up on the market, the smartphones cannot...

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SFML - Make shader use object instead of the window

Hey, I've a minor problem that prevents me from moving forward with development and looking to find a way that could solve it. Overall, I'm having a sf::VertexArray object and looking to reander a...

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Block Compression for material parameters

I want to add AO to my roughness-metalness textures (according to the glTF2 format). Originally, I had two independent color channels for which I used BC5. Now, I have three independent color channels....

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Does anybody want to write a little game engine with me?

Hey guys, I was wondering if anyone wants to participate in writing a game engine with me. The engine doesn't have to be top notch or anything close to an AAA engine. Just pm me if you are interested...

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Sampler not working outside pixelshader

Hello, I am, like many others before me, making a displacement map tesselator. I want render some terrain using a quad, a texture containing heightdata and the geometryshader/tesselator. So far, Ive...

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Entry level Programmer looking for small project

Hey everyone, i have been learning to make games using C# and Unity for 2+ years now and recently added Unreal and C++ to the mix. I am looking for a Team to work on a small project. Mainly i am...

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Nightkeep introduction

Hi, Nightkeep is my spare time hobby project that I am working on 2nd year. Game still lacks in animation and I also need to add more variety of attack and polish mechanics a bit more. As it is hobby,...

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Unity or Unreal engine

Hello, I am new programmer, and I would like to know if it is better to strat making game on Unity or with UnrealEngine ? I want to make android and iOS game. Thank you Michael

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[Android] Drift car city

Hello, I would like to present you Drift Car City Simulator, a open world drift game on Android! Take control of some amazing drift cars (speed car, SUV and 4x4) in a huge driving environment ready to...

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Mobile Game Reviews: Let's Talk South Park: Phone Destroyer

In this daily blog (and video)-series I take a first impressions look at the best mobile games that I come by. Be sure to share your favorite mobile game with the rest of us in the comments below! Even...

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How to create a "dynamic" buffer?

I have a vertex buffer on a default heap. I need a CPU pointer to that buffer in order to loop through the vertices and change one value in some vertices (the color value). In the past this was...

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[For Hire] MUSIC AND SOUND DESIGN

Hi! My name's Daniel Docherty, I'm a composer and sound designer from Glasgow, Scotland, currently based in Lancaster, Pennsylvania (a stones throw from NYC, Phillie, DC and Baltimore). I can provide...

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Operation Hillfort - Idea

Recently I've been brainstorming a new game which takes players into a fantasy world with dwarfs and goblins. Within this world, dwarfs and goblins have declared a war against each other. Goblins have...

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[Free][Android] Stickman Annihilation 3

Hi guys, check out our new game about sticks. Feedback welcome! Download on Google Play: https://play.google.com/store/apps/details?id=com.stickman.destruction.annihilation3 Youtube:...

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Writing the story for Spellbound

Spellbound is intended to be a story driven game. I feel that's the only thing which can make the game interesting on its own. The story of Spellbound has gone through a lot of evolutionary changes...

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