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Player Run In depth world

I am planning on making a freeroam 3D MMORPG where the players run the world and the main goal is survival. How in depth should the story behind the in game world be?

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How to plan and structure your code in Unity?

Heyo, I'm new to Unity and have been wondering a bit on how to best structure the scripting part. What are the good practices? Bad? Currently I am adding a script component for each script which are...

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Looking for re-skin of WAO( War & Order)

Hello to all . im planing to find people who are willing to join me on making a game like WAR & order or game of war ... or something like that most likely I’m planing to make a game exactly like...

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Rotating/altering vector by a plane

How do you, say, given a vector in a gravitational field, reflect or alter the vector, by the vector of the gravity? Ie if the gravity vector gives a plane and you want to make the vector perpendicular...

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Gaming Utopia

Gaming Utopia WeGeek, London, United Kingdom

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Games Gathering Conference (GG) 2017

Games Gathering Conference (GG) 2017 International Exhibition Centre, Kiev, Ukraine

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Casual Connect USA 2018

Casual Connect USA 2018 Disneyland Hotel, Anaheim, California, United States

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Indie Garden Assembly

Indie Garden Assembly La Serrure Numérique, Valenciennes, France

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Trying to finding bottlenecks in my renderer

I just finished up my 1st iteration of my sprite renderer and I'm sort of questioning its performance. Currently, I am trying to render 10K worth of 64x64 textured sprites in a 800x600 window. These...

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Original Music Production for Games

Hey guys, we're new on the forum. We're a recording studio on Long Island. We're trying to get into doing music and sound for games. If anyone has any tips on how to get some work doing sound design,...

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Soldier creation in a medieval city -builder

Hi! Im designing a medieval city-builder influenced by stronghold, banished and anno. Focus is on building the city and handling resources and population, but there might be a combat aspect also where...

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Puzzle me this – Alien Logic

Alongside fighting enemies and collecting loot for the pirate, there is a large puzzle element to our new game ‘Something Ate My Alien’. The main objective of SAMA is to collect the list of items that...

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How to program Audio engine?

Hello friends! I wonder how audio tech was done in game engine? According to book "Game engine archinecture" audio engine architecture is made from so called audio hardware/software “stack” (HW,...

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DX12 and threading

Being new to DirectX 12 I am looking for examples on how to use threading. I have done lots of OpenGL in the past and some DirectX, but with DX12 the threading magic is gone and I understand that...

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Turn Based Action Selection and UI design

Can anyone knowledgeable in turn-based combat games share their insight into how targeted actions are best implemented? Specifically what is the best sequence of events for the selection of actions and...

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The Balcony now 40% off!

Once again we are celebrating Christmas, the time of sharing and giving. We know the Christmas season is very fond to us all. We have set up a sale to celebrate this time of joy with a specific goal....

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Unity AnimationEvent 2D Sound

Hi, Could You help me with i think easy sound system. I have a chest and want to play sound while animation. I think I should add script (c#) to my chest prefab. Could You help me with the script?

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should i use a engine or program everything from scratch?

what do people normal do do start form scratch or use engine? can someone tell me the pros and cons of each?

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Amateur Java/Android Developer, Great Pixel Artist Looking to Join Team

I'm looking to add some new experience so I can get better at development, so I'm looking to join a team. I'm great with retro pixel art, even better with reference images (below is an example of my...

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Where to start: budgeting and planning for indie project

TL;DR: noob non-coding teacher somehow thinks they can build a narrative educational game in WordPress; plz halp how do I games? I'm mostly a teacher with no coding background--I played with teaching...

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