Engines, Arts, and other Tools in the Steam Summer Sale
The Steam Summer Sale kicked off this week, and while we might using the 50% discounts in our wishlists it's worth noting some of the deep software discounts of interest to game developers. If you've...
View ArticleLooking for storyboard artist anc concept artist
I'm working on a 3D based hack n Slash game, settled in a futuristic world, but with really low futuristic aspects at all. Even though I can make 3d models with ease I struggle to make the concet art...
View ArticleIs it possible to change the Battle System in RPG Maker MV?
I'm a brand spanking new baby to making games, with zero knowledge of coding. Also new to the site so I apologize if this isn't an appropriate question. But i've been wanting to know where to begin...
View ArticleBattle of Millenia Update #3
Didn't do much today mainly messed with the player hub and Optimized the game code to where I can hold so far 60 AIs at once! I will be working on the Ai's code more tomorrow and will show a video...
View ArticleWhat is the mathematical explanation behind this implementation of simulating...
I want to simulate eyeballs roll in eyes and I have found and forked this implementation in codepen.io. This is exactly what I need. Smart way but I don't understand why it needs to work like this way....
View ArticleA correct way of writing this?
I can't tell if I'm running into a bug or just don't know how to write this. Basically I have my own extended VECTOR class derived from std::vector, which is non-copiable. This is by design, because I...
View ArticleNeon Tunnel - my second Android game!
Hi everyone, I've just released my second game on Google Play! The game is about flying through the tunnel and avoiding obstacles. It also features 3 different gamemodes and cool synthwave music....
View ArticleHow to implement control of the state of ui buttons?
Hello everyone! Im using mvc framework for wrapper. So i have UIController, UIView for this problem. The object of type UIView is display object and works as container(like in ActionScript). So it...
View ArticleKnots in a Dynamic Medium
Hi, I am working on a Zero-player game, a bit like Conway's Game of Life, where cells fluctuate based on surrounding cells, and where the goal to generate Knots within a Dynamic Medium. To get a sense...
View ArticleSimEarth equivalent?
Hello there. As pet project I've started making an "antfarm" kind of game. Quite simple really, creatures roaming a map autonomously and besides basic interaction with the map there is no real...
View ArticleThe new video is out now!
The new video for Charly Men's BIZARRE is out! This video is about the progress in texturing of the first location in the game, the appartement of main-character Charly Clearwater. (created with Unreal...
View ArticleProgrammer C++/3d seeks game project
Hi guys, I would like to contribute to a game project as a developer (open source possibly). I have some experiences in C/C++ in game development (perso projects). I don't know either unreal or unity...
View ArticleVenezuelan project. Wallbang Studios.
Hello! I'm José Pereira, a venezuelan making a videogame. I've created the project team with a group of friends with the dreamer. i have created a website with wordpress. I would like visit it and give...
View ArticleLooking for 2D game development engine
I plan to make a 2D game with some turn-based RPG elements, very programming heavy but not heavy on graphics. I am not interested in 3D although pseudo-3D is a possibility as long as its as easy to...
View ArticleJournal images
Hey. The blog images are broken. Please fix. All the ones before the migration/redesign. For example https://www.gamedev.net/blogs/entry/2262982-orientability-maps/ I hope I don't have to re-add all...
View ArticleLooking for graphic artist for a iOS isometric zombie game
I have graphic and programming skills in iOS, using Xcode and Swift 4, and I am looking for a graphic able to draw isometric sprites for a zombie game. The game is a European RPG where there are four...
View ArticleTile Transition Logic
How would I go about implementing tile smoothing? Let's say there's a 3x3 set of grass tiles. I want the outside grass tiles to have some kind of outline, while the middle one blends in with the rest....
View ArticleSteering Behavior Seeking code malfunction
I got some code that im tweaking. Ive almost got it to work. It doesn't seem to work right though. First when it first starts in my INIT function that I set to target 50,0,0, it jets off way to fast....
View ArticleEfficiently recording large finite sets of numbers
This is another idea I had. Basically imagine if you need to keep a list of billions of IP address (32 bits each) visitors to your site or worse IPv6 (256 bits each?) And if you had each IPv4 address...
View ArticleBattle of Millenia Update #4
Still Optimizing frame rate and AI functionality. This was fun to mess around with sorry for the audio and framerate if it isn't completely clear. 2017-06-24 22-50-04.mp4 Also for those of yall who are...
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