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Question concerning internal queue organisation

Hello, my first post here :-) About half a year ago i started with C++ (did a little C before) and poking into graphics programming. Right now i am digging through the various vulkan tutorials. A...

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Facebook spam

Recently my Facebook feed is frequently getting deluged in posts from gd.net. To the extent it's virtually all I see... Right now I've got about 10 posts almost in a row about some 2d game engine, a...

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Bad writer need help with sci-fi story

I was thinking about some sci-fi game like Grand Theft Auto. It is important because story is designed for this type of game. Story Year 3050 Ships of new enemy attacked planet and destroyed almost...

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Has anyone used gettext() with success (C++,Windows)?

I have been using gettext() in PHP and it works great. Tried to do so in C++ and... there are numerous problems. Tried to google it but could not find any solution only a list of similar problems other...

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New Indie Educational Game

Hi All, I found a cute spaceship app launching on the App Store and Google Play Store! It is a collection of fast-paced math games that are perfect for children aged 3-6 by introducing them to the...

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GNU gettext not working

Hi! Recently, I was trying to get GNU gettext to work, and I encountered a weird problem: it all translates just fine, but only to the system language. No matter what I pass to setlocale, it doesn't...

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How to write outstanding game reviews

How to write outstanding game reviews Gaming might be a passion of yours, but you will find that writing game reviews is a bit of a different animal. An inexperienced reviewer might omit a few critical...

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Float array not working

I have created a terrainFragmentShader with an int array attached to a float array as you will soon see. By looking at the console output I know that the correct values are being uploaded but when I...

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Overworld theme - interested in some feedback and questions

One question I have for this track that is whether it sounds like it loops in a good place - it may be a bit jarring and need a better segue. The arrangement (like most of my work) can be kind of...

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Valknut is looking for C++ programmers, 2d artists and sound compositors

Head over to http://www.mikionline.site/ and fill the form on the contact page if you have any interest in this game. It's a 2D game set in a viking mythological world.

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Portfolio samples - feedback request - experimental style music

Hi, I haven't started to reach out to indie developer just yet, but I intend to do so in the not too distant future. Can you have a quick listen and let me know your opinion of the following samples:...

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Lua Quick Reference, a new book on the Lua programming language, now available

Lua Quick Reference is a new book on the Lua programming language. As you may know, Lua is a small, fast, powerful, and embeddable scripting language. It is well-suited for use in video games,...

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Mobile Game Reviews: Let's Talk Forces of Freedom

In this daily blog (and video)-series I take a first impressions look at the best mobile games that I come by. Be sure to share your favorite mobile game with the rest of us in the comments below!...

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First cool video ( Devlog 4 - Anime Game )

Here is my first edited video featuring one week as indie : Comments appreciated, take care.

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Free-form line in 3D space

Hi, I want to use a 3D mouse to draw free-form line in 3D space using DirectX11. I have a question about how to create vertex buffer. Please see comments in the following code. struct...

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Production and Management Article Category

I think there should be an article category for production and management (similar to the forum category under "business").

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Frog Tactics - My first puzzle game with a puzzle editor

Hi everyone! I have just released a new puzzle game and this time it has a puzzle editor! It was quite interesting to make this feature work and add the QR codes for sharing etc. So I hope you will...

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Unity to Drop DirectX 9 Support

Unity has announced on their blog that they will be deprecating DirectX 9 support in the upcoming Unity 2017.3 release. They explain that reduced DX9 hardware in the market and a lack of support from...

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Unity to Drop DirectX 9 Support

Unity has announced on their blog that they will be deprecating DirectX 9 support in the upcoming Unity 2017.3 release. They explain that reduced DX9 hardware in the market and a lack of support from...

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Amazon Acquires GameSparks Cloud Development Platform

The Telegraph has reported that Amazon has acquired GameSparks, a Dublin based company whose backend development tools are used by more than 10,000 developers. From the article:

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