Question concerning internal queue organisation
Hello, my first post here :-) About half a year ago i started with C++ (did a little C before) and poking into graphics programming. Right now i am digging through the various vulkan tutorials. A...
View ArticleFacebook spam
Recently my Facebook feed is frequently getting deluged in posts from gd.net. To the extent it's virtually all I see... Right now I've got about 10 posts almost in a row about some 2d game engine, a...
View ArticleBad writer need help with sci-fi story
I was thinking about some sci-fi game like Grand Theft Auto. It is important because story is designed for this type of game. Story Year 3050 Ships of new enemy attacked planet and destroyed almost...
View ArticleHas anyone used gettext() with success (C++,Windows)?
I have been using gettext() in PHP and it works great. Tried to do so in C++ and... there are numerous problems. Tried to google it but could not find any solution only a list of similar problems other...
View ArticleNew Indie Educational Game
Hi All, I found a cute spaceship app launching on the App Store and Google Play Store! It is a collection of fast-paced math games that are perfect for children aged 3-6 by introducing them to the...
View ArticleGNU gettext not working
Hi! Recently, I was trying to get GNU gettext to work, and I encountered a weird problem: it all translates just fine, but only to the system language. No matter what I pass to setlocale, it doesn't...
View ArticleHow to write outstanding game reviews
How to write outstanding game reviews Gaming might be a passion of yours, but you will find that writing game reviews is a bit of a different animal. An inexperienced reviewer might omit a few critical...
View ArticleFloat array not working
I have created a terrainFragmentShader with an int array attached to a float array as you will soon see. By looking at the console output I know that the correct values are being uploaded but when I...
View ArticleOverworld theme - interested in some feedback and questions
One question I have for this track that is whether it sounds like it loops in a good place - it may be a bit jarring and need a better segue. The arrangement (like most of my work) can be kind of...
View ArticleValknut is looking for C++ programmers, 2d artists and sound compositors
Head over to http://www.mikionline.site/ and fill the form on the contact page if you have any interest in this game. It's a 2D game set in a viking mythological world.
View ArticlePortfolio samples - feedback request - experimental style music
Hi, I haven't started to reach out to indie developer just yet, but I intend to do so in the not too distant future. Can you have a quick listen and let me know your opinion of the following samples:...
View ArticleLua Quick Reference, a new book on the Lua programming language, now available
Lua Quick Reference is a new book on the Lua programming language. As you may know, Lua is a small, fast, powerful, and embeddable scripting language. It is well-suited for use in video games,...
View ArticleMobile Game Reviews: Let's Talk Forces of Freedom
In this daily blog (and video)-series I take a first impressions look at the best mobile games that I come by. Be sure to share your favorite mobile game with the rest of us in the comments below!...
View ArticleFirst cool video ( Devlog 4 - Anime Game )
Here is my first edited video featuring one week as indie : Comments appreciated, take care.
View ArticleFree-form line in 3D space
Hi, I want to use a 3D mouse to draw free-form line in 3D space using DirectX11. I have a question about how to create vertex buffer. Please see comments in the following code. struct...
View ArticleProduction and Management Article Category
I think there should be an article category for production and management (similar to the forum category under "business").
View ArticleFrog Tactics - My first puzzle game with a puzzle editor
Hi everyone! I have just released a new puzzle game and this time it has a puzzle editor! It was quite interesting to make this feature work and add the QR codes for sharing etc. So I hope you will...
View ArticleUnity to Drop DirectX 9 Support
Unity has announced on their blog that they will be deprecating DirectX 9 support in the upcoming Unity 2017.3 release. They explain that reduced DX9 hardware in the market and a lack of support from...
View ArticleUnity to Drop DirectX 9 Support
Unity has announced on their blog that they will be deprecating DirectX 9 support in the upcoming Unity 2017.3 release. They explain that reduced DX9 hardware in the market and a lack of support from...
View ArticleAmazon Acquires GameSparks Cloud Development Platform
The Telegraph has reported that Amazon has acquired GameSparks, a Dublin based company whose backend development tools are used by more than 10,000 developers. From the article:
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