London based front end full stack developer wanted for c6 weeks to help...
London based front end full stack developer wanted for c6 weeks to help development. We work out of old street (Silicon roundabout). We are now a team of 4 (2 are hardcore back end guys). We really...
View ArticleWhat are your focusing techniques?
What I work on personal projects I work on them whenever I feel like it. I want to change that habit but it hasn't been easy. I've increase my discipline to diet exercise and sleep consistently but...
View ArticleUsing a shader for a simple alpha mask/stencil
So this is a question that I asked over on GameDev Stack Exchange, and got no love here: In XNA I have 2 RenderTarget2D's, each with alpha layers, each with identical resolutions, and a surface type of...
View Article[co-founder] Programmer Needed
Hi all, I have a 2D multi-player idea for iOS & Android which is based around players competing against each other to win real life prizes. I am in need of a programmer to help me bring this idea...
View Article[co-founder] Programmer Needed
Hi all, I have a 2D multi-player idea for iOS & Android which is based around players competing against each other to win real life prizes. I am in need of a programmer to help me bring this idea...
View Article[Android] RIVER ROAD
My first game App Name: River RoadPrice: Free Release Date: 8 July 2017 Link: River Road Screenshots:
View ArticleOptimizing interpolation codes
Hi I have finished my multiplayer game interpolation code. It works fine. But I am looking for ways to optimize it and what could be done to improve performance. As for now I have too many temporary...
View ArticleRead notifications on mobile devices?
I see that for example right now I have 1 unread notification, as indicated by the red circled number in the upper right corner. Unfortunately while I am browsing from my phone I cannot find a way to...
View ArticleNovice UI Artist... Seeking a challenge!
Hello all. I am looking for a slow paced, solid team with a great idea to work with. My History: I am by profession a Full Stack Java Developer with full years of experience and specialized in...
View ArticleGitHub with Visual Studio C++ Revisited
I have been studying material for git. What I like is Team Explorer GitHub extension for Visual Studio 2017 C++. To me it seems very integrated and there is seemingly enough reading material. I am...
View ArticleGhostly Horizon is looking for a 2D web/social-media artist and a 3D artist...
Ghostly Horizon – Stylized 3rdperson multiplayer competitive spellcaster on spherical worlds. Progress: Development has been active since March 2017 with online alpha-testing on its way in less than 2...
View ArticleCalculated projected sphere's ellipse shape for SSAO sampling
Hello! I have a very high-quality and fast SSAO implementation right now which is a bit backwards that I have a problem with. In most (really bad IMO) tutorials online, SSAO is done by sampling random...
View ArticleWhat games are you currently into?
I love type of RPG system as it allows me to make the character I want to play.people could finish in a reasonable time, so they could come back and try some of the other paths, or character builds, I...
View ArticleNew Gameplay Video
I'm on vacation in California, which means I kinda have some time to work on stuff, but it's split up by blocks of frantic activity. I'll tweak a few things, then head off to Knott's Berry Farm to burn...
View ArticleHow to move players up and down an array
Imagine a ladder with players up and down it. The better go towards the top, and the worst are at the bottom. These are constantly switching up and down, so when an event is triggered, I can grab the...
View ArticleExcessive spacing without font smoothing
Is there a trick to getting correct character spacing when using Arial Unicode? If you look at the font sample, there are larger gaps between characters if you don't enable font smoothing. Shouldn't...
View ArticleNew version to have more realism for UFOs & Asteroids.
Hello everybody from Gamedev.net, Lately, I continued every project in finalisation steps, like Candy World II, Candy to the Rescue IV & Lights of Dreams IV. For other projects, like Candy Racing...
View ArticleHLSL banding - precision issue ?
Hi all In my post-processing pixel shader (HLSL, SM5) I am facing heavy banding issues as to be seen in the attached image. It doesn't matter what type of effect I am implementing (fake volumetric...
View ArticleDev Blog: Week 6 - Tower Loadout (10/7/2017)
Welcome again to the weekly development blog of Hell Warders. This blog will be about the progress of Tower Loadout system. We have finished the Quest and Missions system previous week and continue to...
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