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Need help making window and console work together

Hi! I have a console app. From the console I ask the user if he/she wants to test if the videos provided in a folder can be decoded. If user types "yes", I open a window without closing the console....

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Multi-level Water

So, I'm trying to figure out how to do water. Right now, I am doing water the "brain dead" way; any tile below a certain height is water, and water is created as a simple hexagonal plane with a...

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Formatting errors in older articles

You may have noticed that some articles published prior to our recent update (June 2017) have some formatting issues: In particular, many of them are missing a lot of the new lines originally included...

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Best way to implement wall jump?

I'm trying to implement a wall jump but I don't know what the best way to go about doing it is. Specifically, I don't know how to deal with the collision between the player and wall. Obviously I want...

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Rock of Ages 2: Bigger & Boulder - Gunpowder Boulder review

Gunpowder Boulder review Hi guys, We wanted to drop by with another cool blog post that describes one of the new boulders featured in the game. But before we get in to this, we just wanted to briefly...

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Open Source games with good achitecture design

Hey, guys. I've tried to write my own game countless times. And I finished a very few of them, all because of bad design decisions, which made my code hard to read and even sometimes painful to look...

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From the Forum – Issue #160

Welcome to this week’s From the Forum. In this post, we highlight a few Corona Community Forums posts that cover important topics. Tracking velocity Games usually include objects that move. Knowing...

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Human Powered Jet Engine

I am currently working on this game called the Trail Hogs where you ride a recumbent bike with bumpers and joust your fellow rivals, the Skidmarks named appropriately because they leave long skidmarks...

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Execution Axe and Chopping block VR / AR / low-poly 3D model

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Runica: The Ancient Dungeon #01

Before i start, i want to say "HI" to all members, im new one OK, so i want to share with you my roguelike/rpg project called Runica. I spent last 1 and half year working on it. This is my weekend/free...

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What data to send for player positions

Hello I am learning networking at the moment and just in the middle of sending client positions to the server every x amount of milliseconds. But this is a fair bit of bytes to send quite a lot. So i...

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looking for a little advice on a course

So guys, wasnt 100% sure on where to post this but since its about education / courses to learn the beginner section seemed appropriate, So I have a fair understanding of game related math & can...

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[Project Peril] A* unit avoidance, improved loot & equipment backend

I converted what was left of my C#/NLua scripting implementations to XLua and rewrote many of the Lua scripts to be faster, better, and more readable. The purpose of this is to make scripting as easy...

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[Free][Windows] The Basement - A first person horror environment exploration...

The Basement About the game The Basement is a first person horror environment exploration game. You as the player awake in a dark and lost basement. You don’t know where you are or even why you are at...

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Tiled Map - drag & click

Hello, what I need to achieve is very simple HTML5(and Jquery) draggable tiled game map with players on it(for my mmorts), like the ones below. I'm not asking for someone to make it for me, just need...

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Any recommendation on GUI solutions for games?

Beginner in the field here. I'm trying to implement a grand-strategy engine from scratch using C++ and DirectX11. It turns out that the efforts implementing GUI part itself is already much beyond my...

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WW2 war game idea

Hello this is my game war game idea. based on WW2 This war game idea is a basic shooter game. where there's two teams of 20. Americans vs germans. You can spawn in on either team at their main outpost....

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How Would Your Business be Benefited from a Mobile App?

Mobiles are a fantastic way of technological expression in our times, and mobile applications are definitely one of the biggest reasons behind this. So, the answer to the question - whether mobile...

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Why is the input of my button moved[LibGDX]?

Hello everybody, I've been a bloody problem for a few days now. I created a button in LibGDX. This button I have packed on a table and the table I have packed on a stack and the stack again to a stage....

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32bit to 64bit conversion of file fixup code

I'm converting a load of c++ code from 32 bit to 64 bit, and have run up to the predictable snag of fixup (relocation) pointers in binary files. Essentially there are a bunch of pointers in a binary...

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