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Student seeking help in project

Hello All, I am a student studying computer science hoping to get into game developing as a career. I've already done some projects on my own, but am trying to start up a project that needs more than...

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Idea: Sci-Fantasy Survival FPS

One of my ideas for a game, the scope is a bit big, but I think its a cool idea and needs some feedback. Introduction: “Xeranath” is a sci-fantasy first person shooter on the pc that captures the...

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Game engine based on Riemannian geometry

Hi, I started to learn OpenGL about 3 months ago and I've been working on a game engine which uses tools from Riemannian geometry to display curved spaces. Here is a link to a video. (It has a lot to...

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Calculating Irradiance Map

I am trying to calculate irradiance map based on this article: http://www.codinglabs.net/article_physically_based_rendering.aspx I understand the idea, you must place an hemisphere over the normal,...

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Game engine based on Riemannian geometry

Hi, I started to learn OpenGL about 3 months ago and I've been working on a game engine which uses tools from Riemannian geometry to display curved spaces. Here is a link to a video. (It has a lot to...

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"PacDude Hero IV 110% Turbo" - Open-Source WebGL/HTML5

Hi, We are close to completing our new open-source cross-platform WebGL/HTML5 video game called: "PacDude Hero IV 110% Turbo"... You can play the current version HERE. (full source code is downloadable...

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Visual tracking using webcam in unreal engine 4

Hello everybody ,i am making a game using unreal 4 i need to track the player using a camera to control the virtual objects in the game by his/her movement .. i was deciding to use kinect v1 as it is...

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OpenCL Examples using the C++ CL API

I like to learn by example, so I dl'd one of Intel's OpenCL examples. It's C++, but it uses the C OpenCL API. Any good collection of examples using the C++ API? TIA!

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Neo Arcana a logical crisis seeks a animator

Hello our project is slowly going forward and we are now looking for an animator. to make our designs to move inside the game it's a strategic roleplaying game. like disgaea, children of zodiarcs ,...

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Creating a 2D Level Design in Unity5

For me, design is an important part in creating games. I'm not a cool designer, but I decided to make a video about how I do it. I love Unity. I see graphics and game design from indie developers and...

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Go auth (and other) progress

July 28 Made a bit more progress on the authentication basics today. Relevant commits are: Add http package; have auth0 test delete user it has just registered after test is done Create json util; add...

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tic-tac-toe review request

I was looking for an opportunity to learn/improve skills so I wrote this simple Tic-Tac-Toe game. I have written Python code for simple network tests and know enough JavaScript to get by. Still not...

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How to fix this timestep once and for all?

One of the biggest reasons why I haven't released my game is because of this annoying timestep issue I have. To be frank, this game was poorly planned, poorly coded, and was originally written as a...

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Particle system

Im trying to do some particle like system of a disc like shape. More of a cube shape comes out though. Vertex vertices[1500]; for (unsigned int i = 0; i < 1500; ++i) { vertices[i].Color = (const...

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I want to be a game developer what should I do?

I feel this will be the best place to ask the sort of questions I have. I am new here, and this is my first post and I want it to be good <@:P For a few years now (2015) I have wanted to become a...

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Quantum Neural Networks

Has anyone studied Quantum Neural Networks? Where did you learn it from?

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[Project Peril] Client network code refactoring

Early in the week I was working on implementing a networking model for smooth client performance even with high ping. I came to realize that my client’s networking code was a big mess and hard to work...

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7/29/17 - Programming Update

Things are busy as always. However, I'm continually putting in as much time as I can in my spare moments. Sometimes it's thirty minutes, sometimes a few hours. At this rate, I can see us having a...

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Unity - Creating a basketball game

I have made a short video on creating a basketball game in Unity. Please, check that out and leave me with some feedback

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DX12: Should I create the resource in COMMON state if it will be used by the...

I am working on a resource loader / manager for a DX12 framework. Until now, I was creating the resources in their intended state before transitioning them to COMMON for the copy engine. Eg: Create...

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