Hello
Hej jestem Asia. Interesuje się grami komputerowymi. Tak głównie spędzam swój wolny czas. Obecnie pracuję jako przedszkolanka w przedszkolu we Wrocławiu. Chętnie porozmawiam z wami na różne tematy.
View Article[Royalty] LOOKING FOR TEAM MEMBERS
Hi everyone, I have a small team working on a 3D action RPG and am looking to expand the team. Development has started and I am offering team members royalty shares as payments as well as looking into...
View ArticleWhere can I learn everything to do with Unreal?
Hi everyone This is my first post here, I am glad I found this forum. It was helpful seeing discussions here as a guest and decided this is a really friendly community and hence I joined. The topic...
View ArticleA on Steroids - classic remake with realistic destruction model
A on Steroids "Fly your A (spacecraft), avoid lasers, collect steroids, shot aliens and asteroids to achieve the highest score." Link: https://dragmz.itch.io/a-on-steroids Screenshots: Gameplay YouTube...
View ArticleMobile Game Reviews: Let's Talk Loner
In this daily blog (and video)-series I take a first impressions look at the best mobile games that I come by. Be sure to share your favorite mobile game with the rest of us in the comments below! A...
View ArticleWindows Mouse Handling Sucks
In my opinion, of course... My game not only needs to know if the mouse is currently out of the game's window, but also the position of the cursor relative to the window as it moves outside. MacOS and...
View ArticleFortune 500 PM looking to join Indie Game Project
Professional project manager and avid gamer looking to contribute to an Indie game project. I'm definitely fine with joining hobby projects but I have every intention of seeing whatever project I join...
View ArticlePSA: Humble Book Bundle (Unity + Unreal)
Thought this might be interesting and relevant for a lot of people here: --- https://www.humblebundle.com/books/unreal-unity5-book-bundle $1 Building an RPG with Unreal 4.x Unreal Engine Game...
View ArticleBounding Sphere for collision Detection
I want to know the steps so I can create a bounding sphere on a object so when I get close, it will collide and will not intersect the object. I think my main question is..Will I get the distance of...
View Article8 Bit Fighters - 2D action side scroll fighting game
Hi my name is Zax and please check on my latest indie project - 8 Bit Fighters This game is a combination of traditional side scroll + 2D fighting games I've develop this game all by myself for the...
View ArticleUnity and Unreal Engine in the Latest Humble Book Bundle
Humble Bundle has announced the Unreal Engine & Unity 5 Humble Book Bundle. Pay what you want and support charity for $783 worth of DRM-free, digital books. The deal ends in 2 weeks and includes...
View ArticleUnity and Unreal Engine in the Latest Humble Book Bundle
Humble Bundle has announced the Unreal Engine & Unity 5 Humble Book Bundle. Pay what you want and support charity for $783 worth of DRM-free, digital books. The deal ends in 2 weeks and includes...
View ArticleEpic Introduces New Datasmith Workflow Toolkit for Unreal Engine at SIGGRAPH...
Today at the SIGGRAPH Conference, Epic Games revealed advancements in real-time CG production workflows. New developments included a technology preview of Datasmith, a workflow toolkit to simplify...
View ArticleEpic Introduces New Datasmith Workflow Toolkit for Unreal Engine at SIGGRAPH...
Today at the SIGGRAPH Conference, Epic Games revealed advancements in real-time CG production workflows. New developments included a technology preview of Datasmith, a workflow toolkit to simplify...
View ArticleEnumoutputs do not work in Win10
for (Foundation::UInt32 i = 0; ; i++) { hr = pAdapterInfo->pDXGIAdapter->EnumOutputs(i, &pDXGIOutput); if (SUCCEEDED(hr)) { //EnumDisplayModes(pOutputInfo) } SAFE_RELEASE(pDXGIOutput); } else...
View ArticleOpenGL 4.6 released
https://www.khronos.org/news/press/khronos-releases-opengl-4.6-with-spir-v-support
View ArticleOpenGL 4.6 Released
The Khronos™ Group, an open consortium of leading hardware and software companies, announces from the SIGGRAPH 2017 Conference the immediate public availability of the OpenGL® 4.6 specification. OpenGL...
View ArticleOpenGL 4.6 Released
The Khronos™ Group, an open consortium of leading hardware and software companies, announces from the SIGGRAPH 2017 Conference the immediate public availability of the OpenGL® 4.6 specification. OpenGL...
View ArticleHow to tell which face of a ID3DXMesh is mapped to which material slot?
Just didn't know why when I try to retrieve the attribute table from the m_pOrigMesh after it gets loaded, it reports zero attributes, only after I setup the subsets, that is the attribute table...
View ArticleTypeless formats in Vulkan
In D3D, if you want to render depth information to a texture and later use that texture as input to a shader you might create a texture with the format DXGI_FORMAT_R24G8_TYPELESS. You would then create...
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