Creating Render System
Hi! Currently I am working at materials about creating Cross-Platform Render System. This materials entirely focused on architecture of Render System and how to create it from scratch. Material consist...
View ArticleCreating of Game Editor
Hi! Currently I am working at materials about creating of Game Editor. This materials entirely focused on how to create Game Editor from scratch. Material consist from several steps - each step add...
View Article(Royalties) Looking for 3D Arists/Animators/VFX Artist for a top-down 3D...
Greetings everyone, my name is Jack. I am proud to represent SymmetryGames LLC as both an Artist and business member. Before I continue with more details about the various 3D artist positions, I will...
View ArticleMSAA and alpha-to-coverage
I am a bit confused of the difference between transparency/alpha blending and alpha-to-coverage, since Frank D. Luna put both techniques in one section of 3D Game Programming with DirectX 11, letting...
View ArticleSounds in Roundrick
Hi, My name is Alex Mars from sound design studio AK Audio. In this video, I would like to show you an interesting approach I've made for making sounds in the game called Roundrick. First of all, let...
View ArticleHot Zomb
A group of young rockers from a hick town is set for its first "big" performance in the glorious city of "Reno." They have to make their way through the ominous state of Nevada, which is actually known...
View ArticleUltimate Prepper - 2d mobile survival clicker game
What's up? Hey I wanted to know if any of you wanted to help test an app we just created. It is a mashup of a survival clicker and adventure slasher game set in a world that has experienced the...
View ArticleNormal question
If I had a quad which consists of 2 tris, when I work out their face normals, why one would face up, the other face down? DWORD numVerts = pMesh->GetNumVertices(); DWORD numTris =...
View ArticleWay Of Hero
Way of Hero is a great first-person shooter with excellent graphics and fun gameplay. In the city where you live as a retired soldier, one night scary creatures rushed in, followed closely by soldiers....
View ArticleSpaceship steering problem
Hey guys. I haven't been here for a long time. Reason being that I didn't really code in that time. Now I've returned to my project and ran into some problem. Last time I've worked on it, I've switched...
View ArticleGroups divided – competition among groups
http://www.tinker-entertainment.com/sitavriend/psychology-and-games/groups-divided-competition-among-groups/ Last week I talked about the power of groups. I discussed the advantages and disadvantages...
View ArticleCan there be too many choices?
http://www.tinker-entertainment.com/sitavriend/psychology-and-games/can-there-be-too-many-choices/ Last week I wrote an article on the dual-process theory which covered how we make decisions. This week...
View ArticleImproving Interrupts
Most squad based games have an interrupt feature that works as follows: During your turn you can arrange it that some of your soldiers don't use up all their action points - leaving enough APs for a...
View ArticleGet up
Hello, I've always wanted to make a story-heavy game, however I'm not a writer, I couldn't come up with an amazing script but I think I managed to deliver the message. The game is quite heavy, deals...
View ArticleMobile Game Reviews: Let's Talk Still Here
In this daily blog (and video)-series I take a first impressions look at the best mobile games that I come by. Be sure to share your favorite mobile game with the rest of us in the comments below!...
View ArticleRussian Car Driver HD
Play the most realistic driving simulator, VAZ 2108!At your disposal is a huge Russian countryside and all its roads, where over time you’ll learn how to drive like a pro!* Take part in the race with...
View ArticleGreat game design tips: August 2017
Today we present several articles on game design topics which can help you build better, more compelling games! Make your game difficult but not punishing In this article, Ricardo Valério from...
View ArticleLooking for an artist
I am working on a top down adventure game about a kid who accidentally brings his dads work to a school science fair and causes a mutant outbreak. The game will revolve around you fighting your way out...
View ArticleSprite-based Overworld with 3D Battles
Hi everybody ~ I'm new to this forum and I've come with a specific question in mind: what would be the most ergonomic way of creating an RPG in which the Overworld and dungeons were in a 2D...
View ArticleLESSON: Animation in Unity / Types of animations
Hello. Many people ask about this. I decided to make a video about the types of game animation, as well as what tools I use and how I create it in Unity3D.
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