What should I include in an environment art portfolio? Let me know what you think of the following suggestions below:
The goal is to get a job as an entry-level environment artist in the game industry.
- Include 3 high-quality environment art made with Maya and Unreal Engine 5.
- Maybe include one or two asset pieces like a complex asset (rotary phone, gargoyle statue, etc).
That it. Do not include drawings or game design stuff to confuse the audience or potential hiring agents.
Questions about the game environment art portfolio:
- Is Substance Designer industry standard? Do I have to use it …