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WOA V - Day 6

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Its the end of Day 6. Slow progress again. But the game just about works now. Its lacking a lot. Icons and sound are completely missing. I need to find fonts too. As well as creating the final assets and campaign. And thew whole things needs polishing too. However, the loading and saving are much better implemented and the alien and tower data is pulled out into text files. Waves are implemented now and the game ends albeit by jarringly transferring back to the main menu if you run out of castle health,(I also need a castle geometry.). I'm sure their are a bunch of other issues and bugs too. There is a version available here: https://www.dropbox.com/s/hv2mctwui3zfgf3/WOA_V.zip?dl=0 It isn't complete but I would appreciate it if anyone (Especially anyone with an AMD gpu) can let me know if it doesn't run at all, which I am expecting! . Rename _DO_DEBUG.txt to DO_DEBUG.txt to switch to GPU debugging mode and get more info in the glDebug log file. All in the bin folder. Instructions Click Load Map from the game screen to load my test map. Click Launch Waves to start the waves. Only two... Click a tower foundation to see build options. Everything is 50 gold.

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