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Best way to add an interactive scripting language to a game

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I am thinking of making a game like screeps, where you use actual programming to control the game, but I'm not sure about the best way to do this. I'm probably going to use lua or javascript for the language, and I would like to represent units in the game as objects that the user can command and modify, with restraints based on the actual game, like how screeps does it. However, I am not sure how to get started. I think I have to use C or C++ and then embed the languages, but I'm not sure where to go from there, for example, having objects in lua actually correspond to units in the game. Are there any resources that explain how to do this? Also, I'm not concerned about the graphics of the game whatsoever, it might as well just be a text adventure as far as I'm concerned, I just want the user to be able to control the game through scripting.

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