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International Game Developer Collective

There is a newly founded initiative started in Sweden called Spelkollektivet. It is an international game developer collective which aims to provide a creative place for game developers to live and...

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Indie Team Needs Help with Various Positions

Hi everyone. We are currently looking for new members to help out with a new low poly survival game that we are currently developing. Any skill level is welcome to apply. Positions we currently need...

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where could I find no copyrighted music for my video game

Hello guys , I have been working on video games for mobile Android and I will be done next month probably .. so is there place where I could find music for my game ? I am no music composer and is there...

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Light pre-pass implementations problems

Hi, I am trying to port J.Coluna XNA sample https://jcoluna.wordpress.com/page/2/ for LLP to my DX engine and I faced with some problems: 1. - For now I am using inversed depth buffer in my engine to...

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GPU write - CPU read

For example, in deferred renderer, in pixel shader i would like to write distance from camera to pixel (read from g-buffer R32F texture) at current cursor position. What kind of buffers i could use (if...

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[Project Peril] Feature Showcases

There hasn't been much for new features lately since I've only been refactoring, so I whipped up a couple videos to showcase in better detail a few of the old features I have coded into Project Peril....

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Collision Detection. SAT implementation issue. Randy Gaul

I'm trying to implement OBB vs OBB SAT collision from Randy Gaul's article. I have been playing with it for days, but I can't figure it out why it doesn't work. I am storing all vertex positions of...

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Online Game Jams

Hey anyone got tips for doing online game jams? I just finished my first one but all I learned was to be better at communicating and find the strengths and weakness of your teammates. I was just...

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My Game Dev Tutorial Video Series - Making a Game with C++ and SDL2

I started a tutorial series where my subscribers and I are making a game in C++ with the SDL2 libraries. If you would like to join us along the way and create a game check out the first episode here:

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FBX UV coordinates Problem

I don't know whether this is correct or wrong. This is how I load the UVs. UV = new XMFLOAT2[NumVertices]; for (int i = 0; i < Mesh->GetPolygonCount(); i++)//polygon(=mostly rectangle) count {...

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Mesh Simplification Algorithm

I am currently working on a dynamic LOD system, After searching for algorithms to do this I found the quadric mesh simplification which looked very promising, however I have no idea how to implement it...

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Car factory mechanic & interface

A game where you design, produce and sell cars (tycoon). This topic is for a mechanic in an existing prototype which i'm willing to adjust or replace completely. The goal is so the player can select...

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Car industry game - research technologies mechanic

Tycoon game simulating car industry (you run a car manufacturing company). Before we start, to avoid confusion let's define two terms COMPONENETS and TECHNOLOGIES. When designing new cars you design...

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Auto rigging algorithm for cubical-voxels models

Hi everyone, thank you for your attention. I'm making a 3D model editor based on voxel, to create models which looks like cubeworld ones (see https://i.stack.imgur.com/y5SWz.jpg) I've implemented a...

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Trouble with Gerstner Waves Normals

Hello all, I have been implementing Gerstner Waves in my engine and i have encountered a problem that as kept me from moving on. The positions are being computed correctly but the computed normals...

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Tell me your success story.

Right now I am working at a low wage dead-end job and I have no other option except to build some games at night after work. I doubt if it's worth it. I wish to publish some free to play games on...

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Unit stats and battle outcomes

Hello, I'm trying to make a text based strategy game similar to Utopia Battlefields, Mafia Wars etc. I'm looking for information on how to compute battles between armies. Currently I've listed the...

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Looking for London Programmer to start a Games Development Project

We can discuss the genre and game dynamics together. I would be the artist.

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IYP Bot 2.0

IYP Bot 2.0 The Idea IYP Bot started as a human behavior mimicking bot, and ended up with an unintended idea. The idea of a general bot that could be programed with a few command over the chat. But for...

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Which color picker do you prefer?

As an artist, which color picker do you prefer? Here some examples:

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