SayTheWord.io [Web Speech API, speech recognition]
While experimenting with the Web Speech API I created this little game. It looks like those word typing games but now with voice control Have fun! https://saytheword.io
View ArticleExtreme games (as in, the VG equivalent of extreme cinema)
Well, a few of us know what I'm talking about when I say "most of us like to keep the memories we made playing a cheap survival-horror game made by rockstar back in 2005 in the depths of our minds."...
View ArticleHow many VAO can OpenGL bind at the same time?
How many VAOs are allowed to be bound to OpenGL at one time. I'm asking this because I recently saw code that looked like the following while(running){ bindVAO1 // Cube with lighting draw bindVAO2 //...
View ArticleRelationships between Techniques, Passes and Pipelines
Hi, I'm designing a new shader system for my engine - so I decided to checkout how others do it... I stumbled uppon Hodgman's response, I saw the Bitsquid's presentation about their Data-driven...
View ArticleIs there a website where I can purchase Android Game APK's?
I'm looking to license some Android games, but not sure where to look for apk's that are available for a flat free. Any suggestions would be most helpful. Thank you. Van
View ArticleNoob questions about performance
This question are so basic that I feel bad opening a topic for it, whish there was a chat instead, maybe I should propose that later Anyway, here's my code: // Called every frame void...
View ArticleFooliery: Framework for handling multible events
Hey Gamers and Developers, For those of you just starting out with Python and Pygame I have for you a bounty of modules to help handle multiple events. Fooliery Framework (made with Pygame) Handles...
View ArticleIs there a way to declare and describe static sampler in shader without fully...
I am implementing static samplers / immutable samplers in the framework. All the examples I have seen that use static samplers declare them in the root signature string. But I dont ever describe the...
View ArticleHow do you storyboard or sketch out a game narrative?
First actual post here outside introductions! So just a couple days ago I thought of trying this with a game story I've been developing for about a year, maybe two, now. I started one idea, threw it...
View ArticleDXGI_FORMAT_B8G8R8X8_UNORM RGBA order.
I use DXGI_FORMAT_B8G8R8X8_UNORM as the format of a D3D11_TEXTURE2D_DESC. How does it come that a uint32_t of 0x000000FF corresponds to blue instead of black (0xFF000000)? Is this due to endianness and...
View Article[Demo included] Looking for pixel artist partner for a 2D action RPG
Hello, I am a lone programmer looking for a pixel artist for a 2D action RPG (more like some RPG elements) inspired by games like Dark Souls (but still with original ideas and game mechanics). The game...
View ArticleC++ Overloading Question
Hi guys. I recently studied C / C++ Coding Standards book. //Function overloading must be avoided in most cases //Use: const Anim* GetAnimByIndex(const int index) const; const Anim* GetAnimByName(const...
View ArticleProperly texture mapping a triangle (strip) - is there a reasonably simple...
I'm encountering a version of the problem described here and I'm at the limit of available tessellation (at least on my laptop). I've tried snooping around for ideas, but I can't really find anything...
View ArticleBeneath the Waves, a mystery adventure game
Beneath the Waves as an adventure game filled with mystery and puzzles. Set on an island (inspired by Mont Saint-Michel) cut off from the mainland by the tides you take the roll of a travel author. You...
View ArticleDefense Of Egypt
Tower defense Game to safeguard the land of Egypt. Defend the Egyptian land from the huge troops of enemies. This battle game (tower defense game) is not just the battle of powerful weapons but also...
View ArticleUnreal BP - Mesh rotation problem
Was trying to replicate my .cpp code that opens a door when a player stands on a trigger volume, but this time using Blueprint, and I'm having some problems, image below RotationSpeed is 50 and is...
View Article[BMFONT] "Select chars from file" not working if file is not BOM encoded
As the title says, the file you select to highlight the chars you want must be BOM encoded or it will select wrong characters (neither latin nor chinese work properly).
View ArticleOstrich Runner
Ostrich Runner is a race through eight different worlds with a lot of obstacles and lots of competition. Four secret hidden bonus levels and up to six power-ups per challenge should keep you happy and...
View ArticleMetroid-vania style level design
Hi all, I'm currently designing a map of rooms for a Metroid-style game (really inspired by the AM2R remake) and wanted to run my design by you for some feedback. My thinking is you have a Room class,...
View ArticleWould like to create a game, but...
...but I don't have any story worth telling. Would like to make something like Myst, but not only I lack the story, I also lack the skill to come up with those puzzles... If you ever had this same...
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