Scope of local variables and their destructors
Its been a while since I have done C++ and I was wondering if someone could help me understand local variables and what happens they go out of scope So I have this method for creating a vertex shader...
View ArticleRay calculation for volumetric spotlight effect
Hi, I want to add a volumetric light effect to my spotslights and because of this I want to do raymarching in a cone volume (the spotlight cone). Is there a handy way for me to distribute rays...
View ArticlePicsWars.io
Hello, everyone! PicsWars.io is a global multiplayer game where you upload a picture and capture territories for it! Imagine a fight between your selfie, a meme, a McDonalds and Burger King logos? In...
View ArticleMultiplayer-focused Arena TPS game
I'm making a multiplayer third person shooter (TPS) game using a Panda3D engine. It's in an early prototype state. A few videos from my DevLog:
View ArticleScreenshot Monday #5 - Dressing for the occasion
Oh wow! It’s been a week already?! Time flies when you’re busy with work (laughs) Here’s this week’s screenshot! This is the first clothed player we made. It’s a female character but you will be able...
View ArticleDevelopment blog #1 - Introduction
Welcome to the first official post about Beneath the Waves! A month into development and we are starting to see the concept take shape as we flesh out exactly what this will be and how it will be...
View ArticleSharpDX Directx11 How to add normal mapping ?
I am trying to add normal map to my project I have an example of a cube: I have normal in my shader I think. Then I set shader resource view for texture (NOT BUMP)...
View Articleshared by default
Is it possible to get angelscript to regard everything shared by default, instead of manually adding "shared" to everything? What are the reasons to not declare things shared? Also is there a way to...
View Article[Pixel Art] Making Of
Hi there, after a long time I decided to do a "Making Of" for a new character again. This one is called "The Necromancer" and may be featured in future games. Pixel Art - Making Of Necromancer What do...
View ArticleHow to design world, player, obstacles etc classes so they can communicate,...
2 few years have passed since I last tried to make my own game and like always I had to give up because I encountered an unsolvable problem. And here I go again, hitting the same brickwall with no...
View ArticleOOP RPG programming principals
I have an OOP design question about where best to put my code. Say I have table object and fire object. Does the Fire burn the table and burning code goes in the fire class with Table object passed to...
View Article[Android] Best Kids Drawing [Coloring][Free]
Hi guys, check out our new game about sticks. Feedback welcome! Want to Increase the imagination and creativity of children? Are you looking for a drawing and coloring application with lots of cute...
View ArticleWeird add placement
Hi, I've seen this a couple of times. I don't think this is the way it's supposed to look like. I'm using Chrome 60.0, if that's relevant.
View ArticleEmpire Rising. AI players, music and other improvements
Empire Rising The next thing we felt critical to add was an computer player to play against. Both for when there happens to be no one online, or if you want some practice to get used to the game before...
View ArticleHow to Boost Conversion with Appropriate App Store Videos?
Visuals easily grab attention and particularly the video content just give users all the relief from the exercise of reading a text. Watching a video is a passive exercise allowing a sense of comfort...
View ArticleDev Blog: Week 16 - TGS & Updates
Hey, Hell Warders! Its the week 16 of Hell Warders weekly dev blog. Hope you guys enjoyed reading the blog, although there have been some delays with the development, I want to give you guys some...
View ArticleSlow site?
The website seems really slow/sluggish for me, has done for a day or so. Viewing threads, posting, etc. Changing sub-forum, opening a thread, hitting save/submit/edit -- these things all seem to take...
View ArticleWill we ever see an adoption of something other than C and C++?
So after coming across this thread about JAI, I got to thinking why haven't more people embraced D as the programming to use, especially over/instead of C++? But just in general, will any language ever...
View ArticleRough week but worth it!
Hi everyone! Game Developments We apologize for not releasing the update we talked about last week, unfortunately it was a lot harder to implement the new inventory in the game and we’re also a bit...
View ArticleThe Arena
Hey I'm developing a game inspired by World of Warcraft PvP Key features: — It's not an MMORPG, you don't need to level up and gear up your characters— Many different rated and casual gamemodes: duels,...
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