The best first game engine to try as a beginner
Which is the best beginner game engine to try for the very first time? and why
View ArticleFree Sound Effects for your Video Games
Hello and welcome to my new Sound Effects Website: http://www.ogsoundfx.com Download this Sound Effect pack for free! http://www.ogsoundfx.com/product/og-sound-fx-free-samples-sounds-loops/ It includes...
View ArticleHow to create a 3d planet for game?
I planned to make a space game so I need a knowledge about 3d planet making so anyone help me to make it possible🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔
View ArticleNeed help with makehuman
Currently I using makehuman to make a 3d models but I am not satisfied with that model. If any use this please reply about the quality and details of models.🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔
View ArticleIsn't any software is available to make a music
I am not a music director so I can't make any music Please show some software to learn a keyboard or drum without music instruments 🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔
View ArticleBuilding function-pointer table with lambdas
So while refactoring my code that uses functors into lambdas, I came across a specific function-pointer table used for sorting that I'm struggling to get right. Thats the current code // some functors:...
View ArticleFixed time for game to model physics
Hi, I am a newbie game developer. I need to develop a simple 2D game, it is really simple. I have a Human model that should jump every n seconds. 1. User sets different several options in settings. The...
View ArticleLooking for a challenge! (3D Modelling)
Hello Guys! Lately i've been working a lot with 3ds max and i've been messing around in unity and blender. Therefor i'm looking for some fun challenges to motivate myself to keep learning more and...
View ArticleLooking for team members experienced with AGK
I have multiple ideas for projects and would like others to help. I have design docs ready to be written and distributed once I have a team assembled. If anyone is interested or would like to know...
View ArticleNeed help implementing NDF-Filtering + LEAN mapping
Hello, I manged so far to implement NVIDIA's NDF-Filtering at a basic level (the paper can be found here). Here is my code so far: //... // project the half vector on the normal (?) float3 hppWS =...
View ArticleOur Youtube Channel have plenty of game related videos...
Here's our latest Youtube Channel & all our current websites: -Xilvan Design Youtube Channel- | -Xilvan Design Official Websites- | -Weebly Website- | -Wix Website- It show everything about the...
View ArticleAll about the #coloredWoman.
The #coloredWoman video is planned to be published on Halloween, so we are totally focused on cutting and perfecting her moves and style. (see pics below) Her hair, her face, her colors, her moves: the...
View ArticleDistance between 2 points
Let's say I have a point1: x =10, y = 50 and point2: x = 30, y = 75 And I would like to draw a line between those two points. How to calculate the distance between those two points so I know what that...
View ArticlePosition Based Dynamics Frictional Constraint
I'm trying to implement a frictional constraint using position based dynamics, but it is only half working. I am using the formulation in the paper "Unified Particle Physics for Real-Time...
View Article2D art asset cost?
I'm working on finishing up my first mobile game that I'll be putting in the App Store. I need some good art assets and it's safe to say my artistic still is none. My game would consist of about 15-20...
View ArticleUpdates updates...
Adding some finishing touches to game: Zombies now does not ignore player Less annoying audio that fades away quicker when player is not close Audio is far from done, ambient, footsteps etc... New...
View ArticleUpdates updates...
Adding some finishing touches to game: Zombies now does not ignore player Less annoying audio that fades away quicker when player is not close Audio is far from done, ambient, footsteps etc... New...
View ArticleDay 31 of 100 Days of VR: Stopping The Time Score System When The Game Is Over
Welcome back to day 31! Yesterday, we created a simple time-based system that runs on our screen when the game plays. We only increased the time, but we never pause it when the game is over. Today,...
View ArticlePlan for scaling a game server using MongoDB?
I'm part of a small team which is adapting an old game to use a client/server architecture, so game logic/state can be more centrally controlled. The game server currently uses MongoDB, but it's still...
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