Quadcopter simulation and PIDs
I'm trying to write a simple quadcopter simulation. It doesn't need to be 100% accurately simulated and I don't intend to write an actual drone controller, it's just supposed to "look" right in the...
View ArticleEra of Space Sound effects
Hi guys. I am currently working on my 2d space platformer.It was hard for me to find a right samples for my game. Recently i tried this one ,...
View ArticleSystem memory copy of vertices/mesh
I needed a system memory copy of the vertices for AABB Collision so I can update there min/max because I only have static vertices access. How can I do this. Im in directx 11. c++. As my object...
View ArticleLooking for someone familiar with Unreal Engine
Beneath rolling red hills Mars hides many secrets. Behind walls of glass, humanity struggles to scrape a living on this inhospitable planet. NextLife offers solace, a cushion to the suffering of man....
View ArticleSuper Mario Bros 3 Level Design Lessons, Part 3
For my second SMB 3 post, I took a look at worlds 2 through 8 and picked out 30 stages that exemplified clever level design. World 8 is the last standard zone in the game, but I decided to write one...
View ArticleLucky 13 released for Android
Lucky 13 Just released my second Android game this morning. Lucky 13!!! Isn't 13 the luckiest of all the numbers? Give this game a try and find out!!! Give it a try and let me know what you think or...
View ArticleProtecting assets in a massive single player online card game?
hi,I am working on a "massive single player online game", whatever that means :). This will actually be a card game with 3d animations that you will play by yourself. The game will require an internet...
View ArticleIs it possible to sell a serious game to a brand but retain full IP ownership...
Hello, I am developing my first game which is a serious game about renewable energies. Basically, my idea is to sell the game usage rights(of a branded version) to a National Electricity Company (in a...
View ArticleMobile Game Reviews: Let's Talk Armored Kitten
In this daily blog (and video)-series I take a first impressions look at the best mobile games that I come by. Be sure to share your favorite mobile game with the rest of us in the comments below!...
View ArticleZip plugin update: password protection
Our engineers have updated the Zip plugin to provide standard Zip 2.0 password protection. Simply include the password as a key-value pair in your options table for zip.compress() or zip.uncompress()....
View ArticleOpen Source Plugin for 2D Camera Tracking in Unity
The developer for Spectrum Break has open sourced their 2D camera tracking plugin for Unity. Called Game-Eye-2D, the plugin is a "component based orthographic camera extension for unity that tracks 2D...
View ArticleOpen Source Plugin for 2D Camera Tracking in Unity
The developer for Spectrum Break has open sourced their 2D camera tracking plugin for Unity. Called Game-Eye-2D, the plugin is a "component based orthographic camera extension for unity that tracks 2D...
View Article[Rev-Share] Looking for Programmer for 2d game. Filled position now open again!
Hi everyone, We are looking for a programmer that has experience with Unity and C# to join our indie team. We are working on a 2d underwater shooting adventure, and need someone to work on the mobile...
View ArticleProblem with rendering a simple triangle
Here is the code that is relevant for my problem. Everything else is omitted and is giving no problems. The hlsl that compiles and later it successfully adds to the PSO: struct VSInput { float4...
View Article[PBR] Renormalize Lambert
Hello, I'd like to ask your take on Lagarde's renormalization of the Disney BRDF for the diffuse term, but applied to Lambert. Let me explain. In this document:...
View ArticleWhich does what?
Hey all, i have the following -code/system design- question. Basically i have a tile map where you have a per-tile control. Each tile for example has a texture and some properties. When i click on the...
View ArticleCounting down from 2^6 hours...
There are about 64 hours remaining until the fifth Week of Awesome starts! I'm excited. I'm new to this jam (and gamedev.net in general), but I've done other small quick games. My folks run a small...
View ArticleHow to learn to draw game graphics
So, drawing. How to learn how to draw game graphics and how to learn to draw at all, when is your maximum this? Okay, then let's discuss this. To begin with, I'm not a cool artist, but I persistently...
View ArticleIndieGame Marketing
Hi, I was just wondering if anyone had any luck or some ideas with marketing their games/apps? I have been doing the usual social media campaigns on Facebook,Twitter, Instagram etc and trying to think...
View ArticleMobile Game Reviews: Let's Talk Castle Cats
In this daily blog (and video)-series I take a first impressions look at the best mobile games that I come by. Be sure to share your favorite mobile game with the rest of us in the comments below! With...
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