Sound FX HW in PC games today
Howdy folks. I've been out of the loop for many years. I remember the glorious days when I played Unreal 1 with my SoundBlaster-Live! and headphones, and it all sounded so real like I was really "in...
View ArticleJust give me some tasks
Hi, i all time am trying to find a job who can hire me. Because of many applicants in other sites, i was not hired. But i have enough skills on 3d modeling and rendering. Now, i am ready. Just give me...
View ArticleBasic sound recording/editing software
Hey everyone! First post!!! I need to record some speech, and increase the pitch to mimic to 'helium balloon' effect, and possible add some basic effects to the result. I don't need anything at all...
View ArticleMy very first post..
So, hi my name is Yuri Crespim and i'am a Brazilian beginner ilustrator..or something like that..well.. i draw sense i'am a kid and have a wacon table...so that makes me a illustrator in a way right ?....
View Article[Free][Android] Stickman Dismount 3 Heroes
Hi guys, check out our new game about sticks. Feedback welcome! Download on Google Play: https://play.google.com/store/apps/details?id=com.stickman.dismount.heroes Youtube: Stickman Dismount 3 Heroes...
View ArticleC loading and rendering models (SDL2, glew, OpenGL 3.3)
Hi I'm new to learning OpenGL and still learning C. I'm using SDL2, glew, OpenGL 3.3, linmath and stb_image. I started following through learnopengl.com and got through it until I had to load models....
View ArticleMarketplace like Fiverr for indie game developers
I'm thinking about creating a marketplace like Fiverr for indie game developers. As an indie developer myself I know I've struggled to find good work at an affordable price for simple one off jobs. For...
View ArticleHow to make downsampling with directx 11 ?
Hello ! I have a texture in 4K resolution and I need to downsample this texture to get a 1x1 resulting texture. I know that there are intermediate downsamplings before getting to the 1x1 texture but...
View ArticleKickstarter, Cooking, and Quests: It’s the VMD3 for September 10th
Hello monster friends! It's the weekend, and that means another edition of the Village Monsters Dev Diary Digest (VMD3) The marathon continues! This past week saw the release of the latest demo, and it...
View Articlesirtet 1.0
Not sure if this belongs to here. But here it is. You can find the source here -> https://github.com/mystikkogames/sirtet Yes, it is console game. # sirtet 1.0 - a tetris clone typish game # help :...
View Articleappend/consume buffers, speed penalty?
I was wondering if there is a speed penalty for using a append or consume buffer instead of a structured buffer? How are they implemented? I don't really have any experience with them and was basically...
View ArticlePixel Art Online RPG Arena Needs a Voice Actor!
Hello! We are currently a team of 4 people. 2 pixel artists and 2 programmers. We are currently in need for a voice actor, who can be the announcer voice of the game. Our game is a fantasy / medieval...
View ArticleHow do i need to open a .tff to get a DirectX11 texture?
I want to render true type fonts in DirectX11, right now in one program im using stb_truetype.h to get the position and texcoords from every character i want. And in other one, i have DirectX11 with a...
View Article100 Days of VR: Day 5 Survival Shooter Tutorial I
Alright, we’re back at it again, with day 5 of working with Unity. We just finished the Unity Space Shooter tutorial from Day 2–4 and now today we’re going on to look at the next set of tutorials: the...
View ArticleFeedback - Run on the Bank retro shooter for Android
Salutations to the gamedev.net community! This is Russell Davis with Reject Force Entertainment, we have been working on a simple side scrolling shooter for mobile devices, currently Android is our...
View ArticleWhich mics do you guys use for foley recording?
In general... what kinds of mics do you want handy for capturing sound effects? Excluding field recording stuff, and strictly going for foley (in this case). What are some must-have microphones, and...
View ArticleThoughts on the Neumann U87 on voice talent riders?
When producing VO for video games, or engineering for a dialogue supervisor, how common is it for guys to 'expect' a U87? Not Neumann in general, how many times have you guys been asked to specifically...
View ArticleDoes anyone here use Source Connect?
How many of you guys are doing remote audio tracking sessions for voice talent using Source Connect? It seems to be pretty popular, now that I'm hearing ISDN is just about dead. Does anyone have any...
View ArticleHey audio guys...how are your coding/programming chops?
Open ended question to anyone who would care to discuss. I know there are a lot of career musicians who are also highly competent in writing code. The same way that there are great music attorneys who...
View ArticleTrackbar problem
I'm doing my little GUI, 200-300 lines of my own code instead of heavy IMGUI and such, and yes, I'm suck. I managed to draw stuff and make it even somewhat functional, but in case I'm drawing, let's...
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