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From the Forum – Issue #167

Welcome to this week’s From the Forum. In this post, we highlight a few Corona Community Forums posts that cover important topics. Building rooms Corona developer extraordinaire Alex@Panc posted this...

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Hospital Survival

You are the commander of a special forces squadron. You were given a task that appeared simple at first glance - to check for suspicious activity in the building of an abandoned psychiatric hospital....

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Recommended Software for Nonlinear RPG?

Good afternoon guys! So I was looking all over the internet yesterday and I couldn't find a definitive answer to my question. I am building a nonlinear rpg (an rpg with branching paths and diologue)...

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What engine should I use for my first real game?

Hello, I’m a new dev looking to work on my first real big project and was unsure what I should program it with. The idea for the game is a classic rpg format, no overworld, just 2d maps to explore with...

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C# Programmer wanted for 2D Action RPG

Hi all! We are looking for a C# programmer for our 2D Action RPG titled Adavia, made in Unity. The game itself is akin to Legend of Zelda: Link to the Past, though we're also adding in traditional RPG...

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1920s Gent for Unity UMA 2.5

New Release - 1920s Gent This 1920s Gent's costume for UMA 2.5 complete with Wardrobe items already set up - plus a scene is provided with the character already complete and set up as in the promo pics...

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Unity Photon C# basics

I was wondering if anyone knew how to simply send and receive an integer? if (PhotonNetwork.isMasterClient) { //send an integer } If(!PhotonNetwork.isMasterClient){ //receive integer }

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Leaning how to make a game engine in OpenGL SDL/GLFW

A friend of mine and I are making a 2D game engine as a learning experience and to hopefully build upon the experience in the long run. -What I'm using: C++;. Since im learning this language while in...

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Help with frustum-culling.

Hello, I've been working on some culling-techniques for a project. We've built our own engine so pretty much everything is built from scratch. I've set up a frustum with the following code, assuming...

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Problem transforming vertices in RHW projection

Hello, I have a big old project that cannot be converted from D3D_XYZRHW to D3D_XYZ. The problem is whatever polygons around me distort, but everything in the distance is good. It seems to happen when...

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Developer for hire - Unity/C# background

Hi. I'm Ziz. I want to Build Your Thing. I'm experienced with building systems and mechanics using Unity's C# scripting tools, ranging from fast 2D action games to complex number-crunchy backend things...

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Node Graphs and the Terrain Editor

I've been working on the node graph editor for noise functions in the context of the Urho3D-based Terrain Editor I have been working on. It's a thing that I work on every so often, when I'm not working...

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3D Modeler and Animator Wanted for 3D Platformer

I'm looking for a team to help me out with a 3D platformer. Basically, you jump between platforms with parkour elements and you fight enemies with a mix of melee and ranged attacks. This is purely a...

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Looking to join a development team?

Hey all, I am pretty new here and still wanted to share my idea (albeit I do already have a small team in place). Myself and 3 others have teamed up to start a project on a TPS. The brief plot is: The...

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Polymorphic ECS | error C2385: ambiguous access of 'set'

Hi I want to test out a polymorphic entity component system where the idea is that the components of an entity are "compositioned" using templated multiple inheritance. But I am running into an issue...

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Horrible texture/object popping

What are the commonly used methods that would prevent the texture/object popup in games? I'm not sure that any actually exist as even the latest SW Battlefront 2 has frequent texture/object popup. If...

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Triangle rasterization algorithm

Hello, I’m writing research paper on software rasterization algorithms and at one point I gave example of triangle rasterization algorithm. The algorithm is really basic. If the triangle is flat top or...

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[Team] LM Team - Mega Man Y+1 [Seeking Unity C# Programmer(s)]

I'm the co-director of LM Team, a 7-member team currently constructing a fangame based upon the Mega Man series. We've been working for about 2 years now, and both of our current programmers are busy...

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Where can I learn java 3d professional game development with OpenGL lwjgl

I want to make professional java 3d game with server program and database,packet handling for multiplayer and client-server communicating,maps rendering,models,and stuffs Which aspect of java can I...

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SFML display() Problem, not Displaying ON SECOND FUNCTION CALL?

I am working on a SFML c++ program that uses two rendering windows passed from main to the function drawmessage in a class textmessage. I was using the second window for displaying debug information...

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