What more do you want in your audio asset packs?
Hi everyone. I'm putting up a few asset packs of music and I'd like to know what you *wish* was included in asset packs, or what types of asset packs are missing from the world. Here's my first one...
View ArticleFrancois DIY - My version of Mario Maker - Complete with working game engine!
Hello all, For the past year or so I have been working on an app similar to Mario Maker except with the ability to create your own characters, including programming them. I have made a few levels and...
View ArticleNeed a Level Maker so I can play them.
I recently released a project called Francois DIY - my version of Mario Maker and I am in the process of making levels. Playing my own levels is fun but playing other people's levels is even more fun!...
View ArticleFrancois DIY - My Own Mario Maker - Super Mario World Engine
This is a game development studio similar to Mario Maker except that you can create your own characters and program them! Been working on this for a year of so. The app is written in JavaScript and...
View ArticleDispatch causes flush?
I would like to run some computation using compute shaders. A lot of computation. Since GPUs have separate memory engine I thought I could make use of it, just like with CUDA streams, and have...
View ArticleIntegrating Pango Font Loading Library into C++ project
Hello community! I am currently trying to implement text rendering into my C++ game engine, which is based on OpenGL with GLFW. I had text rendering working with the FreeType Library, but unfortunately...
View Article"Project SpaceVille" Devlog #3 - Insider Programme
Hello, everyone! Just as we promised last week, we're here and back for more! We have big news for you today! Today we'll be launching the "Project SpaceVille" Insider Programmer soon. This will be be...
View ArticleTrying to call a global property's function fails when accessing its own members
Hi, I'm new to angelcode and have a nooby question. I have a class called "DebugConsole" which simply prints debug messages to the screen when you call its public "println" method. That works perfectly...
View ArticleLooking for people to help with fantasy game
Our team recently has been having a few issues, and many people have ended up leaving. We are looking for more people to help out in making a game that is inspired by games such as the elder scrolls....
View ArticleFloating point precision (CScriptBuilder?)
Hi, I've just updated AngelScript in my project from some 2 year old version to newest. Calling CScriptBuilder::BuildModule() now changes floating point precision from one I set in my application. I...
View ArticleNeed music or sound effects?
Hello! My name is Jayce Clemons. I'm a music composer with almost 10 years experience writing for film, video games, and other media projects. I've worked mostly with students as well as some...
View ArticleNeed music or sound effects?
Hello! My name is Jayce Clemons. I'm a music composer with almost 10 years experience writing for film, video games, and other media projects. I've worked mostly with students as well as some...
View ArticleLineage gameplay mechanic; managing bloodlines
So I'm designing a FPMMORP Survival Sandbox with a wide range of gameplay elements from the basics such as combat and crafting all the way to citybuilding and politics. The core game mechanic revolves...
View Articledoes the hlsl compiler optimize for specific gpus
I have a set of shaders that i want to compile to run on different machines, and I want to precompile them. does the compiler optimize the code for the current graphics driver of the machine it is...
View ArticleAbleGamers Foundation Announces Play Panels to Promote Game Accessibility
AbleGamers Foundation, the charity and organization wielding the power of gaming to break down the barriers of economic and social isolation for people with disabilities, has announced Player Panels, a...
View ArticleAbleGamers Foundation Announces Play Panels to Promote Game Accessibility
AbleGamers Foundation, the charity and organization wielding the power of gaming to break down the barriers of economic and social isolation for people with disabilities, has announced Player Panels, a...
View ArticlePre-Alpha Update
The game development has just started and we are now officially in Pre-Αlpha (Early Development)!!! At the moment the project is at the very beginning, but I hope that it will grow beautiful in the...
View ArticleOpenGl Shader Output
Hey folks, Seeing some odd behaviour with a very simple OpenGL shader I'm trying to get working. Here's the vertex shader: #version 400 //////////////////// // Input Variables //////////////////// in...
View Article[RELEASED] - ctalyst Developer friendly mobile targeted game ad network
Hi Guys! I just wanted to share some things that game devs may find useful. ctalyst is a new ad network that aims to keep your users IN the game. No overlaying ads or taking you out of the game...
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