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Unity C# Programmer looking for Small WebGL project.

Hey GameDev Community, Like the title says, I'm just looking for a small, 2D, WebGL, Unity project. Maybe a small 20 level platformer/shooter, a clicker, a small project that I can bust out really...

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Name This Character

Hey Guys, I want to play a game. If you know this character, then i will give you the full pack for free to download.

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Music/SFX for your games

Hi everyone, I'm JK. I has been working with game developers for several years. I have written music in many styles for a wide range of games: Arcade, Action, Adventure, Casual, Puzzle, 8bit/chiptune....

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Events and focus control

Hi Nypyren, sorry to bump in here off topic but i could not sent you a private message. I saw your great post about the keyboard input which you Posted on August 22, 2007. Which is I'm new to C# so i...

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Article Submission

Welcome to our Article Writing forum! If you're interested in publishing with us this is the place to ask any questions you might have or get help. You can submit an article by clicking the + button in...

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Moving platform (2D UNITY)

Hey I'm trying to make a moving platform in 2D unity engine using C#. I actually learned this in a video but can't do it myself. So that's what i did : I wrote two codes: 1.Followpath.cs using...

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What is with these Pixels?

I was looking at my stats and noticed I have 16 pixels! From the looks of it I'm poor. But what are they for? Can you buy stuff in the store? I have a similar system if tokens in a project that I'm...

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Does vkGetImageMemoryRequirements() consider bufferImageGranularity?

As in the title, does vkGetImageMemoryRequirements() take into account the alignment/size adjustments required for VK_IMAGE_TILING_OPTIMAL images given by bufferImageGranularity? I'm assuming no, but...

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Brutal Mario on eBay and other Mario Hacks

I was browsing eBay last night and noticed the popular hack Brutal Mario and other hacks of Super Mario World listed on eBay. However, that's not what got me - these are listed on eBay in game...

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Using plugins in Corona Native projects (iOS)

With the new unified Corona (Corona + Corona Native), some developers have asked how to include plugins in Corona Native projects. The process outlined here is for iOS only, but we plan to post similar...

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GameDev.net Jobs back online, introducing GameDev.Jobs

The GameDev.net Game Jobs board is back online at https://www.gamedev.net/jobs. You can access it in the menu through Careers -> Game Jobs -> Browse, where you can view the job listings and find...

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GameDev.net Jobs back online, introducing GameDev.Jobs

The GameDev.net Game Jobs board is back online at https://www.gamedev.net/jobs. You can access it in the menu through Careers -> Game Jobs -> Browse, where you can view the job listings and find...

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GameDev.net Job Board back online, powered by GameDev.jobs

The GameDev.net Game Jobs board is back online at https://www.gamedev.net/jobs. You can access it in the menu through Careers -> Game Jobs -> Browse, where you can view the job listings and find...

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Waveform Makes Programmer Art a Thing of the Past

The initial version of Waveform has been released. Waveform is designed for developers who don't have the time to create 3D artwork for their project. It simplifies art creation into programmable...

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Waveform Makes Programmer Art a Thing of the Past

The initial version of Waveform has been released. Waveform is designed for developers who don't have the time to create 3D artwork for their project. It simplifies art creation into programmable...

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Animating Models with THREE.JS

Trying to learn three.js. I'm having a bit of problem with the documentation and tutorials. the tutorials I'm finding seem to be for previous versions. I think my problem may stem for a fundamental...

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subfield

Hey I liken games to music and I can only describe games as "styly meaning". I started a game project here on a new engine I will call the "dopamine engine" for a game called "subfield"....

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perfect engine

Every engine just irritates me. I want something I can edit code in and be completely understandable without a single line of extraneous code. In this sense I am making a "perfect" engine for my own...

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Trying to figure out a flexible solution to a "loot database"

So I am building a mix of a 2d survival / action rpg (more towards the action rpg) and something that I am going to need to be able to keep track of is loot. I am going to have hundreds of base items I...

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perfect 2017 [edit]

I can think of no other use for games than social ones, like music. I listen to music all the time, yet I play no games. I get energy from music. Games require active attention and can be demanding in...

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