The Boy And The Golem
The boy and the Golem were friends for a long time, and have traveled together.In search of the boy's father, they go to where he grew up, places now devastated by war.The player can at any time switch...
View ArticleUpdated Vungle plugin (v5.1) with new features
Vungle, a Corona Labs video ad partner, has released a new plugin which integrates version 5.1 of their SDK. This updated plugin also brings some new features that you may find desirable, including:...
View ArticleLet's make some Prototypes!
Hello! I've been in the process of recruiting individuals to make some prototypes out of our ideas. I'm not here to pitch some grand scale untested concept of a game that's going to make us all rich....
View ArticleDifferent amount bloom/glow per object
Hi, I'd like to implment bloom with a different amout of blurring per object. All the tutorials about bloom I found are global, they just render all the blooming objects in one RT, apply the same...
View ArticleAnyone else having problems with D3D12 compute shaders on NVIDIA hardware?
I'm having an odd problem with D3D12 compute shaders. I have a very simple compute shader that does nothing but write the global ID of the current thread out to a buffer: RWStructuredBuffer<uint>...
View ArticleQuestion regarding planet LOD
So it's been a while since I took a break from my whole creating a planet in DX11. Last time around I got stuck on fixing a nice LOD. A week back or so I got help to find this:...
View ArticleIndie Developers Apply to Pitch and Demo Your Game at Austin Game Conference
Austin Game Conference and Intel invite indie game developers worldwide to apply to pitch their game live onstage at the 2017 Austin Game Conference. One again this year, AGC has teamed up with Intel...
View ArticleIndie Developers Apply to Pitch and Demo Your Game at Austin Game Conference
Austin Game Conference and Intel invite indie game developers worldwide to apply to pitch their game live onstage at the 2017 Austin Game Conference. One again this year, AGC has teamed up with Intel...
View ArticleComputer Tycoon – Company Building Sites and Graphics Optimization
Hi all, In the last 2-3 weeks, I was working on the building sites of the game. This was a hard period honestly, and this is the first time that I had some real trouble around the game. Please don’t...
View ArticleDirect3D12 offsets into Constant buffers, similar to Vulkan's dynamic offsets
So these days i'm writing a D3D12/Vulkan abstraction for a project and i've hit a wall tackling resource binding. In an older renderer i wrote, i put all of my per-object uniforms into one big Uniform...
View ArticleLumber Well[open beta]
Hey guys! Let me introduce to you a new mobile game Lumber Well. We was starting open beta. We need your feedback that helps make game better than it is. Sincerely, HolyByteGames Team. Contacts:...
View ArticleGrowth mechanics for city builder
Hi Im planning a medieval city builder / sim inspired by the stronghold, banished and anno series. For population growth a common mechanics is either you need to maintain positive "happiness"...
View ArticleWhere find influencers to test VR game ?
Hello everyone! We are a small VR studio and we want to get some opinions about our new game which name is Gravity Tunnel VR. If you are interested please please visit our webside 👉...
View Article[Free][Win] Radio Rabbit – A radioactive couch-coop game. 2 Player, 1 Character
Radio Rabbit DOWNLOAD: https://gamejolt.com/games/RadioRabbit/269209 About The game Radio Rabbit is a local coop shoot ‘em up where two players control one more or less combined character. The...
View ArticleFlash end of life in 2020
With the growing maturity of open standards such as HTML5, WebGL and others, and dwindling support for the Flash player on various platforms, there has been plenty of discussions around the idea that...
View ArticleFlash end of life in 2020
With the growing maturity of open standards such as HTML5, WebGL and others, and dwindling support for the Flash player on various platforms, there has been plenty of discussions around the idea that...
View ArticleMobile Free to Play Bible - for game design of F2P
Hey! Been reading a looking around this forum for good design tips. I help to write some game design articles specifically focussed on mobile free to play mechanics. We've been working pretty hard on...
View ArticleRelation of fleet and army in a space 4X
In SF 4X game you have fleets and army. And I found relation between those quite odd. Typically only one (basicaly always the fleet) is dominant while the other is not so important. For example in MOO2...
View ArticleFinished my first game, Vidya Dash, free on PC (Mac coming soon)
I just completed my first game in Game Maker, it's called Vidya Dash. It's free on PC, should have a Mac installer in the next couple of weeks. Features some sprites from Jennifer D'aww's Patreon...
View Article7/26/17 - Programming Update
Finals are coming up in my college, so obviously I wont be devoting major time to this for a week or so, but after that it's time to go ham! I've been reaching out a lot more recently since I've been...
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